示例#1
0
 public void DoesNotEmitWhenGameNotMatching()
 {
     var trn = new TelemetryReaderNode(Array.Empty<ITelemetrySourceFactory>());
     trn.RunningGameTarget.Post(new RunningGame(null));
     trn.RunningGameTarget.Post(new RunningGame("any"));
     Assert.Throws<TimeoutException>(() => trn.GameTelemetrySource.Receive(Timeout));
 }
示例#2
0
 public void SwitchesSourcesWhenGameChanges()
 {
     var trn = new TelemetryReaderNode(new[]
     {
         new TestTelemetrySourceFactory("a", Telemetry[0], Telemetry[1]),
         new TestTelemetrySourceFactory("b", Telemetry[2])
     });
     trn.RunningGameTarget.Post(new RunningGame("a"));
     Assert.Equal(Telemetry[0], trn.GameTelemetrySource.Receive(Timeout));
     Assert.Equal(Telemetry[1], trn.GameTelemetrySource.Receive(Timeout));
     trn.RunningGameTarget.Post(new RunningGame("b"));
     Assert.Equal(Telemetry[2], trn.GameTelemetrySource.Receive(Timeout));
 }