protected override void OnCantMove <T> (T component) { if (component.CompareTag("Player1")) { Player1 hitPlayer1 = component as Player1; hitPlayer1.LoseFood(playerDamage); } else if (component.CompareTag("Team1")) { Team_P1 hitTeam1 = component as Team_P1; hitTeam1.LoseHealth(playerDamage); } animator.SetTrigger("enemy2Attack"); SoundManager.instance.RandomizeSfx(enemyAttack1, enemyAttack2); }
public void AddEnemyToList(Team_P1 script) { team1.Add(script); }