// Start is called before the first frame update
 void Start()
 {
     //Load all files into scrolling view
     TeamValues.ResetAllValues();
     GameValues.ResetAllValues();
     Time.timeScale = 1;
     Populate();
 }
示例#2
0
    private void GameWon()
    {
        if (TeamValues.blueWon)
        {
            //Set text to blue won
            txtWinner.text = "Blue Team Won!";
        }
        else if (TeamValues.redWon)
        {
            //Set text to red won
            txtWinner.text = "Red Team Won!";
        }
        else if (TeamValues.greyWon)
        {
            txtWinner.text = "Red Team Won!";
        }

        TeamValues.ResetAllValues();
        GameValues.ResetAllValues();

        wn.gameObject.SetActive(true);
        Time.timeScale = 0;
    }