public override void SetUp() { base.SetUp(); season = A.LeagueSeason.Build(); team = season.Teams.ElementAt(3); teamStats = season.TeamTournamentStats.First(s => s.Team == team); season.ApplyResult(A.MatchResult.ForTeams(team, season.Teams.ElementAt(2)).Build()); }
public override void SetUp() { base.SetUp(); team = A.Team.WithPlayers(A.Player.Repeat(20).ToArray()).Build(); stats = new TeamTournamentStats(A.LeagueSeason.Build(), team); player = team.Players.ElementAt(6); stats.ApplyResult(A.MatchResult .ForTeams(team, A.Team.Build()) .WithTeam1PlayersStats(new PlayerMatchStats(player, rating: 4, goals: 0, assists: 0)) .Build()); }