public override void SetUp()
        {
            base.SetUp();

            season = A.LeagueSeason.Build();

            team = season.Teams.ElementAt(3);
            teamStats = season.TeamTournamentStats.First(s => s.Team == team);
            season.ApplyResult(A.MatchResult.ForTeams(team, season.Teams.ElementAt(2)).Build());
        }
        public override void SetUp()
        {
            base.SetUp();

            team = A.Team.WithPlayers(A.Player.Repeat(20).ToArray()).Build();
            stats = new TeamTournamentStats(A.LeagueSeason.Build(), team);

            player = team.Players.ElementAt(6);
            stats.ApplyResult(A.MatchResult
                .ForTeams(team, A.Team.Build())
                .WithTeam1PlayersStats(new PlayerMatchStats(player, rating: 4, goals: 0, assists: 0))
                .Build());
        }