public ActionResult DeleteRole(string id) { TeamRole role = Actor.Public.GetRole(id); NotificationViewModel notification = new NotificationViewModel(); if (role.IsNotNull()) { Actor.Public.DeleteRole(id, (bool ok) => { if (ok) { notification.Data = NotificationData.YES; notification.Content = string.Format("角色:{0}删除成功", role.Name); notification.NotificationType = NotificationType.Success; } else { notification.Data = NotificationData.NO; notification.Content = string.Format("角色:{0}删除失败", role.Name); notification.NotificationType = NotificationType.Error; } }); } else { notification.Data = NotificationData.NO; notification.Content = string.Format("角色ID:{0}不存在!", id); notification.NotificationType = NotificationType.Attention; } return(Result(notification)); }
public IHttpActionResult PutTeamRole(string id, TeamRole teamRole) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != teamRole.Name) { return(BadRequest()); } db.Entry(teamRole).State = EntityState.Modified; try { db.SaveChanges(); } catch (DbUpdateConcurrencyException) { if (!TeamRoleExists(id)) { return(NotFound()); } else { throw; } } return(StatusCode(HttpStatusCode.NoContent)); }
public void SetupRoles(TeamRole role) { foreach (ParallaxScrolling bg in this.parallaxBackgrounds) { bg.SetMyRole(role); } }
public JsonSetting[] handle(object api, Dictionary <string, string> mapper) { Player player = api as Player; TeamRole t = player.TeamRole; return(Utils.getOne(mapper["id"], null, new IdMapping().appendId(Lib.ID, t))); }
public IHttpActionResult PostTeamRole(TeamRole teamRole) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } db.TeamRoles.Add(teamRole); try { db.SaveChanges(); } catch (DbUpdateException) { if (TeamRoleExists(teamRole.Name)) { return(Conflict()); } else { throw; } } return(CreatedAtRoute("DefaultApi", new { id = teamRole.Name }, teamRole)); }
public IEnumerable <PlayerIdentity> PlayerIdentitiesInMatch(Match match, TeamRole teamRole) { if (match is null) { throw new ArgumentNullException(nameof(match)); } var matchTeam = match.Teams.SingleOrDefault(x => x.TeamRole == teamRole); if (matchTeam == null || !matchTeam.MatchTeamId.HasValue) { return(Array.Empty <PlayerIdentity>()); } var comparer = new PlayerIdentityEqualityComparer(); var battingInnings = match.MatchInnings.Where(i => i.BattingMatchTeamId == matchTeam.MatchTeamId); var bowlingInnings = match.MatchInnings.Where(i => i.BowlingMatchTeamId == matchTeam.MatchTeamId); return(battingInnings.SelectMany(i => i.PlayerInnings.Where(pi => !string.IsNullOrEmpty(pi.Batter.PlayerIdentityName)).Select(pi => pi.Batter)) .Union(bowlingInnings.SelectMany(i => i.PlayerInnings.Where(pi => pi.DismissedBy != null && !string.IsNullOrEmpty(pi.DismissedBy.PlayerIdentityName)).Select(pi => pi.DismissedBy)), comparer) .Union(bowlingInnings.SelectMany(i => i.PlayerInnings.Where(pi => pi.Bowler != null && !string.IsNullOrEmpty(pi.Bowler.PlayerIdentityName)).Select(pi => pi.Bowler)), comparer) .Union(bowlingInnings.SelectMany(i => i.OversBowled.Where(pi => !string.IsNullOrEmpty(pi.Bowler.PlayerIdentityName)).Select(pi => pi.Bowler)), comparer) .Union(bowlingInnings.SelectMany(i => i.BowlingFigures.Where(pi => !string.IsNullOrEmpty(pi.Bowler.PlayerIdentityName)).Select(pi => pi.Bowler)), comparer) .Union(match.Awards.Where(award => !string.IsNullOrEmpty(award.PlayerIdentity?.PlayerIdentityName) && award.PlayerIdentity.Team.TeamId == matchTeam.Team.TeamId).Select(x => x.PlayerIdentity)).Distinct(comparer)); }
public async Task SendNewTeamMemberNotice(Team team, User user, TeamRole role) { var viewbag = GetViewData(); viewbag["Team"] = team; var model = new NewTeamMemberViewModel() { Team = team, User = user, Role = role }; // add model data to email var prehtml = await RazorTemplateEngine.RenderAsync("/Views/NewTeamMember.cshtml", model, viewbag); // convert email to real html MjmlResponse mjml = await _mjmlServices.Render(prehtml); // build email using (var message = new MailMessage { From = _fromAddress, Subject = "UC Davis Payments Invitation" }) { message.Body = mjml.Html; message.IsBodyHtml = true; message.To.Add(new MailAddress(user.Email, user.Name)); // ship it await _client.SendMailAsync(message); Log.Information("Sent Email"); } }
public async Task <JsonResult> GetTicketsByTeam(int?teamId) { if (teamId != null) { Team curTeam = await db.Teams.Include(x => x.Tickets).SingleOrDefaultAsync(y => y.Id == teamId); if (curTeam != null) { User curUser = await userManager.GetCurrentUser(); if (curTeam.Users.Find(x => x.Id == curUser.Id) != null || curUser.AppRole.Permissions.IsAdmin) { UserPermission curUserPerms = curTeam.UserPermissions.SingleOrDefault(x => x.User.Id == curUser.Id); if ((curUser != null && curUserPerms != null) || (curUser != null && curUser.AppRole.Permissions.IsAdmin)) { TeamRole curTeamUserRole = null; if (curUserPerms != null) { curTeamUserRole = curUserPerms.TeamRole; } List <Ticket> curTickets = await ticketManager.GetTicketsByTeam(teamId); List <TicketDTO> curTicketsDto = dtoConverter.ConvertTicketList(curTickets, curUser, curTeamUserRole.Permissions); return(Json(curTicketsDto, JsonRequestBehavior.AllowGet)); } } } } return(Json(null)); }
void Awake() { collider2D = gameObject.GetComponent <BoxCollider2D>(); gameEngine = GameObject.Find("Game Manager").GetComponent <GameEngine>(); //Uncomment this owner = gameObject.GetComponent <Block>().role; onCooldown = false; }
public async Task <ActionResult> CreateTeamRole(TeamRole newTeamRole) { if (ModelState.IsValid) { User curUser = await userManager.GetCurrentUser(); if (curUser.AppRole.Permissions.CanManageUserRoles == true || curUser.AppRole.Permissions.IsAdmin == true) { if (await dbContext.TeamRoles.SingleOrDefaultAsync(x => x.Name.Equals(newTeamRole.Name)) == null) { dbContext.TeamRoles.Add(newTeamRole); await dbContext.SaveChangesAsync(); return(Redirect("/Role/List")); } else { ModelState.AddModelError("NameExists", "Role with that name already exists."); } } else { return(RedirectToAction("NoPermissionError", "Ticket")); } } return(View()); }
/// <summary> /// Event when the "Join Role" is pressed for a particular GUI lobby slot. /// </summary> public void OnClick_JoinRole(string teamRole) { TeamRole dTeamRole = (TeamRole)Enum.Parse(typeof(TeamRole), teamRole); LobbySlot myCurSlot = GetMyLobbySlot(); if (myCurSlot != null) { UnoccupyLobbySlot(myCurSlot.teamRole); } // As host, let everyone know about my change. if (mIsHost) { OccupyLobbySlot(dTeamRole, mUsername, mIsHost, true); LobbyStatePacket lobbyState = CopyLobbyStateToPacket(); mLobby.SendNewTrueLobbyState(lobbyState); } // As client, inform server. else { LobbyUpdateFromClientPacket sendPkt = new LobbyUpdateFromClientPacket(); // sendPkt.IsReady = false; sendPkt.IsOccupied = true; sendPkt.TeamRole = dTeamRole; sendPkt.Username = mUsername; mLobby.SendLobbyUpdateFromClient(sendPkt); } }
public Team() { Name = ""; Secret = ""; Authenticate = true; Role = TeamRole.Normal; }
public PlayerSetRoleEvent(Player player, TeamRole teamRole, RoleType role, List <ItemType> items, bool usingDefaultItem = true) : base(player) { TeamRole = teamRole; Role = role; Items = items; UsingDefaultItem = usingDefaultItem; }
/// <summary> /// 查询指定角色名的角色 /// </summary> /// <param name="Public"></param> /// <param name="RoleName"></param> /// <returns></returns> public static TeamRole[] GetRoleByName(this Public Public, string RoleName) { TeamRole factor = new TeamRole(string.Empty, RoleName); EntityQueryRequest <TeamRole> query = new EntityQueryRequest <TeamRole>(); query.AppendConditionMap(factor.Name, () => factor.Name); return(Actor.Public.BuildEntityProcessor("SecurityApp").QueryEntity(query)); }
public static TeamRole GetRole(this Public Public, string RoleID) { TeamRole factor = new TeamRole(RoleID, string.Empty); EntityQueryRequest <TeamRole> query = new EntityQueryRequest <TeamRole>(); query.AppendConditionMap(factor.ID, () => factor.ID); return(Actor.Public.BuildEntityProcessor("SecurityApp").QueryEntity(query).FirstOrDefault()); }
/// <summary> /// 角色实体数据映射 /// </summary> /// <param name="reader"></param> /// <returns></returns> public static TeamRole Role_Map(DataReader reader) { TeamRole role = new TeamRole(reader.GetString("RoleID"), reader.GetStringNullable("RoleName")) { RoleDescription = reader.GetString("Description") }; return(role); }
/// <summary> /// Оповестить об изменении количества членов команды. /// </summary> /// <param name="role">Принадлежность к команде.</param> /// <param name="count">Количество игроков.</param> public void FireTeamCountChanged(TeamRole role, ushort count) { var data = new byte[3]; data[0] = (byte)role; BitConverter.GetBytes(count).CopyTo(data, 1); FireInformationReport( new NmsInformationReport(Address.Empty, (int)GameReports.TeamCount, NmsValueType.UInt8Array, data)); }
public BlockUpdatePacket(Vector3 pos, string t, bool bwa) { position = pos; type = t; activated = false; isTrap = false; blockWasAdded = bwa; role = TeamRole.PurpleBuilder; }
public ICustomClass GetRotationByTeamRole(TeamRole teamRole) { switch (teamRole) { case TeamRole.Tank: return(new WarriorTank(5)); case TeamRole.Dps: return(new WarriorDPS(5)); } return(new WarriorDPS(5)); }
public async Task <ActionResult> CreateTeamRole(TeamRole newTeamRole) { if (ModelState.IsValid) { dbContext.TeamRoles.Add(newTeamRole); await dbContext.SaveChangesAsync(); } return(View()); }
public GameStartMsg(PlayerGuid playerGuid, TeamColor team, TeamRole teamRole, int teamSize, string[] teamGuids, GameMaster.Positions.Position position, GameMaster.Boards.Board board) : base(playerGuid, "start") { this.team = team; this.teamRole = teamRole; this.teamSize = teamSize; this.teamGuids = teamGuids; this.position = position; this.board = board; }
public static Role GetRole(TeamRole teamRole) { if (teamRole == TeamRole.PurpleRunner || teamRole == TeamRole.YellowRunner) { return(Role.Runner); } else { return(Role.Builder); } }
public IHttpActionResult GetTeamRole(string id) { TeamRole teamRole = db.TeamRoles.Find(id); if (teamRole == null) { return(NotFound()); } return(Ok(teamRole)); }
public void Enlist(Hero hero, TeamRole role) { if (this.TeamSlots.ContainsKey(role) && this.TeamSlots[role] is null) { throw new TeamRoleTakenException(new TeamRoleTakenExceptionArgs(role, hero)); } else { this.TeamSlots.Add(role, hero); } }
/* Handle game over / scoreboard display */ /// <summary> /// Invoked by GameOver() in GameEngine.cs. /// </summary> public void ShowScoreboardMenu(ScoreboardStatePacket scorePacket, TeamRole myTeamRole) { foreach (ScoreboardSlot slot in mScoreboardSlots) { if (slot.teamRole == TeamRole.PurpleRunner) { slot.roleUsername.text = "Runner - " + scorePacket.PurpleRunner.Username; slot.summary.text = "Flags Captured: " + scorePacket.PurpleRunner.FlagsCaptured + "\n"; slot.summary.text += "Deaths: " + scorePacket.PurpleRunner.Deaths; } else if (slot.teamRole == TeamRole.PurpleBuilder) { slot.roleUsername.text = "Builder - " + scorePacket.PurpleBuilder.Username; slot.summary.text = "Blocks Placed: " + scorePacket.PurpleBuilder.BlocksPlaced + "\n"; } else if (slot.teamRole == TeamRole.YellowRunner) { slot.roleUsername.text = "Runner - " + scorePacket.YellowRunner.Username; slot.summary.text = "Flags Captured: " + scorePacket.YellowRunner.FlagsCaptured + "\n"; slot.summary.text += "Deaths: " + scorePacket.YellowRunner.Deaths; } else if (slot.teamRole == TeamRole.YellowBuilder) { slot.roleUsername.text = "Builder - " + scorePacket.YellowBuilder.Username; slot.summary.text = "Blocks Placed: " + scorePacket.YellowBuilder.BlocksPlaced + "\n"; } } mScoreboardMenu_purpleScoreText.text = scorePacket.PurpleRunner.FlagsCaptured.ToString(); mScoreboardMenu_yellowScoreText.text = scorePacket.YellowRunner.FlagsCaptured.ToString(); Team myTeam = Common.GetTeam(myTeamRole); bool isPurpleWin = (scorePacket.PurpleRunner.FlagsCaptured > scorePacket.YellowRunner.FlagsCaptured); bool isYellowWin = (scorePacket.YellowRunner.FlagsCaptured > scorePacket.PurpleRunner.FlagsCaptured); bool isTie = (scorePacket.PurpleRunner.FlagsCaptured == scorePacket.YellowRunner.FlagsCaptured); if (isTie) { mScoreboardMenu_youWinLoseText.text = "Draw Game!"; } else if (myTeam == Team.Purple && isPurpleWin || myTeam == Team.Yellow && isYellowWin) { mScoreboardMenu_youWinLoseText.text = "You Win!"; } else { mScoreboardMenu_youWinLoseText.text = "You Lose!"; } mScoreboardMenu_returnToLobbyBut.gameObject.SetActive(mIsHost); SwitchMenu(mScoreboardMenu); }
public static Team GetTeam(TeamRole teamRole) { if (teamRole == TeamRole.PurpleRunner || teamRole == TeamRole.PurpleBuilder) { return(Team.Purple); } else { return(Team.Yellow); } }
static EntityPostRequest BuilddeleteRoleRequest(string roleid) { TeamRole role = new TeamRole(roleid, string.Empty); EntityPostRequest request = new EntityPostRequest(EntityPostRequest.EntityPostMethod.Delete) { Entity = role }; request.AppendConditionMap(role.ID, () => role.ID); return(request); }
private void Start() { owner = gameObject.GetComponent <Block>().role; if (owner == TeamRole.PurpleBuilder) //0 for left team { transform.localScale = new Vector3(transform.localScale.x * 1, transform.localScale.y, transform.localScale.z); } else { transform.localScale = new Vector3(transform.localScale.x * -1, transform.localScale.y, transform.localScale.z); } }
static RoleRepository() { TeamRole entity = new TeamRole(Guid.NewGuid().ToString(), string.Empty); Type type = entity.GetType(); AppendDataMap(type, "RoleID", () => entity.ID); AppendDataMap(type, "RoleName", () => entity.Name); AppendDataMap(type, "Description", () => entity.RoleDescription); ResultMapDelegate <TeamRole> queryMap = Role_Map; QueryMapContainer[entity.GetType()] = queryMap; }
bool IsChecked(TeamRole role, int key) { Bzure.Apps.Security.DroitResource rs = this.Model.DRList.FirstOrDefault(m => m.RoleID == role.ID); List <int> RightValues = new List <int>(); if (rs.IsNotNull()) { RightValues.AddRange(rs.RightValue.ToFlags()); } return(rs.IsNotNull() && RightValues.Contains(key)); }