void Start() { TeamRed red = GetComponent <TeamRed>(); TeamGreen green = GetComponent <TeamGreen>(); try { if (TeamId == 0 && red.red == true || green.green == false) { Debug.Log("44sS"); CmdredUpdateTeam(TeamId); Debug.Log("44"); } else if (TeamId == 1 && red.red == true) { Debug.Log("44"); return; } else { Debug.Log("4"); CmdGreenUpdateTeam(TeamId); Debug.Log("3"); } } catch (NullReferenceException) { Debug.Log("1"); CmdGreenUpdateTeam(TeamId); Debug.Log("2"); } }
private bool stageUpdateBuy() { foreach (Character character in TeamBlue.Where(e => !e.IsDead)) { updateCanvas = character.updateBuy() || updateCanvas; } foreach (Character character in TeamRed.Where(e => !e.IsDead)) { updateCanvas = character.updateBuy() || updateCanvas; } return(updateCanvas); }
public CCharacter getParticipant(int objectId) { CCharacter result; if (!TeamRed.TryGetValue(objectId, out result)) { TeamBlue.TryGetValue(objectId, out result); } if (result != null) { return(result); } return(null); }
public FightQueueListItem GetQueueInfo() { var result = new FightQueueListItem() { FightId = this._fightId.ToString(), Type = this.Type, Creator = this.Creator, Blue = TeamBlue.Select(p => p.Value.Name).ToList(), Red = TeamRed.Select(p => p.Value.Name).ToList(), Timeout = this.Timeout, TeamSize = this.TeamSize, Sanguinary = this.Sanguinary, }; return(result); }
//try to remove from team blue, if fails remove from team red. return false if couldnt remove from any public bool RemovePlayer(CCharacter player) //improve to a teamless argument { bool result = false; if (TeamBlue.ContainsKey(player.ObjectId)) { result = TeamBlue.Remove(player.ObjectId); } if (TeamRed.ContainsKey(player.ObjectId)) { result = TeamRed.Remove(player.ObjectId); } if (result) { player.CurrentFight = null; return(result); } return(result); }
public override void OnServerAddPlayer(NetworkConnection conn, short playerControllerId, NetworkReader extraMessageReader) { int id = 0; if (extraMessageReader != null) { Debug.Log("we"); var i = extraMessageReader.ReadMessage <IntegerMessage>(); id = i.value; } Debug.Log("disacks"); // Transform chosenSpawnPoint = NetworkManager.singleton.startPositions[Random.Range(0, NetworkManager.singleton.startPositions.Count)]; TeamRed spawn = GetComponent <TeamRed>(); playerhealth spawns = GetComponent <playerhealth>(); Team tele = GetComponent <Team>(); if (characterSelected == 0) { GameObject player = Instantiate(characterPrefabs[id], redspawnpoints[1].position, redspawnpoints[1].rotation) as GameObject; NetworkServer.AddPlayerForConnection(conn, player, playerControllerID); Debug.Log("t44444try"); player.GetComponent <Team>().CmdTele(player); } else { GameObject player = Instantiate(characterPrefabs[id], greenspawnpoints[0].position, greenspawnpoints[0].rotation) as GameObject; NetworkServer.AddPlayerForConnection(conn, player, playerControllerID); Debug.Log("destory53"); player.GetComponent <Team>().CmdTele(player); Debug.Log("destory53"); //Object.Destroy(player); spawns.SelectSpawnPoint(); } }
public void updatePaint(PaintEventArgs e) { e.Graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias; grid.draw(e.Graphics); TeamBlue.ForEach(character => character.draw(e.Graphics)); TeamRed.ForEach(character => character.draw(e.Graphics)); stageTimer.draw(e.Graphics); Player.draw(e.Graphics); e.Graphics.DrawString("Round: " + stageManager.CurrentRound, new Font("Roboto", 12, FontStyle.Bold), Brushes.Black, 800, 15); playersLeaderBoard.draw(e.Graphics); CharShop.draw(e.Graphics); if (false) { grid.drawDebug(e.Graphics); TeamBlue.ForEach(character => character.drawDebug(e.Graphics)); TeamRed.ForEach(character => character.drawDebug(e.Graphics)); } }
// public int tee = GetComponent<player_controler>().TeamIde; //dimples void OnCollisionEnter(Collision collision) { // collision for dimples GameObject hit = collision.gameObject; Debug.Log(hit); Collider coli = hit.GetComponent <Collider>(); playerhealth health = hit.GetComponent <playerhealth>(); Debug.Log(health); // collision for cyborg GameObject hit2 = collision.gameObject; Player_health health2 = hit.GetComponent <Player_health>(); Team mytm = this.GetComponent <Team>(); Team tm = hit.GetComponent <Team>(); //int help = GetComponent<player_controler>().TeamIde; // help = tee; //|| tm.TeamId != mytm.TeamId TeamRed red = GetComponent <TeamRed>(); TeamGreen green = GetComponent <TeamGreen>(); try { Debug.Log("haha1"); bool yesred = hit.GetComponent <TeamRed>().red; // bool yesgreen= hit.GetComponent<TeamGreen>().green; if (yesred == true) { if (coli.CompareTag("Dimples") || hit.CompareTag("Dimples")) { try { TeamRed red4 = GetComponent <TeamRed>(); Debug.Log(red4); if (yesred == true && red4 == null) { if (health != null) { Debug.Log("green1"); Debug.Log("12"); health.TakeDamage(10); } if (health2 != null) { health2.DeductHealth(10); } ////TeamRed green4 = GetComponent<TeamRed>(); Debug.Log("green7779"); return; } else { //TeamRed green4 = GetComponent<TeamRed>(); Debug.Log("green5389"); return; } } catch (NullReferenceException) { if (health != null) { Debug.Log("green1"); Debug.Log("12"); health.TakeDamage(10); } if (health2 != null) { health2.DeductHealth(10); } Debug.Log("green89"); } return; } } } catch (NullReferenceException) { if (health != null) { try { bool yesgreen = hit.GetComponent <TeamGreen>().green; TeamRed myred = GetComponent <TeamRed>(); if (yesgreen == true && myred == false) { Debug.Log("green0"); return; } else { if (health != null) { Debug.Log("green1"); Debug.Log("12"); health.TakeDamage(10); } if (health2 != null) { health2.DeductHealth(10); } } } catch (NullReferenceException) { if (health != null) { Debug.Log("green2"); Debug.Log("dse 13 555"); health.TakeDamage(10); } if (health2 != null) { health2.DeductHealth(10); } } } if (health2 != null) { health2.DeductHealth(10); } } if (tm == null || tm.TeamId != mytm.TeamId) { Debug.Log("haha2"); Debug.Log("are you coming here4"); Debug.Log("dse are here"); Debug.Log("dse are 444"); health.TakeDamage(10); if (health != null) { Debug.Log("dse are 555"); health.TakeDamage(10); } if (health2 != null) { health2.DeductHealth(10); } Destroy(gameObject); } }
private bool applyNetworkMsg() { bool updateLeaderBoard = false; gameNetworkManager.DataReceived.TryDequeue(out string result); string[] msg = result.Split(GameNetworkManager.NETWORK_MSG_SEPARATOR); if (msg[0].Equals(NetworkMsgPrefix.CharacterSwap.getPrefix())) { (Tile tile, Tile selectedTile) = GameNetworkUtilities.parseCharacterSwap(msg, grid); swapCharacters(tile, selectedTile); } if (msg[0].Equals(NetworkMsgPrefix.SetSeed.getPrefix())) { randomSeed = Convert.ToInt32(msg[1]); } else if (msg[0].Equals(NetworkMsgPrefix.StageChange.getPrefix())) { (GameStage gameStage, bool HostWins) = GameNetworkUtilities.parseStage(msg[1], msg[2]); stageTimer.switchStageEvent(); if (gameStage == GameStage.FightToBuy) { if (HostWins) { foreach (Character character in TeamBlue.Where(e => !e.IsDead)) { character.takeDamage(10000, DamageType.PhysicalDamage); } } else { foreach (Character character in TeamRed.Where(e => !e.IsDead)) { character.takeDamage(10000, DamageType.PhysicalDamage); } } } } else if (msg[0].Equals(NetworkMsgPrefix.NewCharacter.getPrefix())) { TeamRed.Add(CharStatToCharacter(GameNetworkUtilities.parseCharacter(msg))); } else if (msg[0].Equals(NetworkMsgPrefix.PlayerHealthUpdate.getPrefix())) { Player otherPlayer = otherPlayers.Find(player => player.Name.Equals(msg[1])); otherPlayer.Health = int.Parse(msg[2]); updateLeaderBoard = true; if (otherPlayer.Health == 0) { endGame("You Win"); } } else if (msg[0].Equals(NetworkMsgPrefix.NewPlayer.getPrefix())) { Player player = new Player(msg[1]) { Health = int.Parse(msg[2]) }; otherPlayers.Add(player); playersLeaderBoard.addPlayers(player); updateLeaderBoard = true; } else if (msg[0].Equals(NetworkMsgPrefix.SellCharacter.getPrefix())) { Tile tile = grid.Tiles[int.Parse(msg[1]), int.Parse(msg[2])]; TeamRed.Remove(tile.CurrentCharacter); tile.CurrentCharacter = null; spellShop.updateShop(); } else if (msg[0].Equals(NetworkMsgPrefix.LevelUpCharacter.getPrefix())) { grid.Tiles[int.Parse(msg[1]), int.Parse(msg[2])].CurrentCharacter.levelUp(); spellShop.updateShop(); } else if (msg[0].Equals(NetworkMsgPrefix.LevelUpSpell.getPrefix())) { grid.Tiles[int.Parse(msg[1]), int.Parse(msg[2])].CurrentCharacter.upgradeSpell(Spells.getSpell(int.Parse(msg[3]))); } else if (msg[0].Equals(NetworkMsgPrefix.LearnSpell.getPrefix())) { grid.Tiles[int.Parse(msg[1]), int.Parse(msg[2])].CurrentCharacter.learnSpell(Spells.getSpell(int.Parse(msg[3]))); } else if (msg[0].Equals(NetworkMsgPrefix.DefaultSkill.getPrefix())) { TeamRed[int.Parse(msg[1])].DefaultSkill = Spells.getSpell(int.Parse(msg[2])); } else if (msg[0].Equals(NetworkMsgPrefix.AddActiveSpells.getPrefix())) { Character character = grid.Tiles[int.Parse(msg[1]), int.Parse(msg[2])].CurrentCharacter; character.ActiveSpells.Add(Spells.getSpell(int.Parse(msg[3]))); character.ChooseSpell.refreshPanel(character, character.ActiveSpells); } else if (msg[0].Equals(NetworkMsgPrefix.RemActiveSpells.getPrefix())) { Character character = grid.Tiles[int.Parse(msg[1]), int.Parse(msg[2])].CurrentCharacter; character.ActiveSpells.Remove(Spells.getSpell(int.Parse(msg[3]))); character.ChooseSpell.refreshPanel(character, character.ActiveSpells); } else if (msg[0].Equals(NetworkMsgPrefix.ExchActiveSpells.getPrefix())) { Character character = TeamRed[int.Parse(msg[1])]; character.ChooseSpell.spellSwap(int.Parse(msg[2])); character.ChooseSpell.refreshPanel(character, character.ActiveSpells); } else if (msg[0].Equals("EXIT")) { timer.Stop(); MessageBox.Show("Disconnected", "Disconnected", MessageBoxButtons.OK, MessageBoxIcon.Error); gameForm.Close(); } return(updateLeaderBoard); }