void PickupPotato_RPC(int driverId, int gunnerId, int teamId)
    {
        if (driverId == PhotonNetwork.LocalPlayer.ActorNumber || (driverId < 0 && PhotonNetwork.IsMasterClient))
        {
            PhotonView otherpv = FindObjectOfType <PlayerTransformTracker>().GetVehicleTransformFromTeamId(teamId).GetComponent <PhotonView>();

            NetworkPlayerVehicle npv = otherpv.GetComponentInParent <NetworkPlayerVehicle>();
            HealthManager        hm  = otherpv.gameObject.GetComponentInChildren <HealthManager>();
            TeamNameSetup        tns = otherpv.gameObject.GetComponentInParent <TeamNameSetup>();
            HotPotatoManager     hpm = otherpv.gameObject.GetComponentInParent <HotPotatoManager>();


            this.GetComponent <PhotonView>().RPC(nameof(PunPickup), RpcTarget.AllViaServer, npv.GetDriverID(), npv.GetGunnerID());
            hm.HealObject(healthIncrease);
            tns.ChangeColour(true);
            hpm.pickupPotato();

            GameObject a = Instantiate(nutsNBoltsPrefab, transform.position, transform.rotation);
            Destroy(a, 4f);

            if (PhotonNetwork.IsMasterClient)
            {
                PhotonNetwork.Destroy(this.gameObject);
            }
            if (GetComponent <PhotonView>().IsMine)
            {
                PhotonNetwork.Destroy(this.gameObject);
            }
        }
    }
    void RemovePotato_RPC()
    {
        isPotato = false;
        PhotonView           otherpv = GetComponent <PhotonView>();
        NetworkPlayerVehicle npv     = otherpv.GetComponentInParent <NetworkPlayerVehicle>();
        HealthManager        hm      = otherpv.gameObject.GetComponentInChildren <HealthManager>();
        TeamNameSetup        tns     = otherpv.gameObject.GetComponentInParent <TeamNameSetup>();
        HotPotatoManager     hpm     = otherpv.gameObject.GetComponentInParent <HotPotatoManager>();

        canPickupPotato = false;
        Invoke(nameof(ReactivatePickupPotato), 5f);
        myDriverId = npv.GetDriverID();
        myGunnerId = npv.GetGunnerID();


        tns.ChangeColour(false);
        potatoEffects = GetComponentInChildren <PotatoEffects>();
        potatoEffects.DeactivatePotatoEffects(myDriverId, myGunnerId);
    }