示例#1
0
 public static void DestroyUI()
 {
     if (_mInstance != null)
     {
         Destroy(_mInstance.gameObject);
         _mInstance = null;
     }
 }
示例#2
0
 void ChangeQueue_OnClick()
 {
     DBUIController.mDBUIInstance.HiddenFor3D_UI();
     UIMiniPlayerController.Instance.SetActive(false);
     TeamModifyUI.OpenUI();
     TeamUI.OpenUI();
     FinalTrialMgr.GetInstance().IsFinalTrialToTeam = true;
     gameObject.SetActive(false);
     DBUIController.mDBUIInstance.mDuoBaoView.SetActive(false);
 }
示例#3
0
    void OnClickSwapTeam()
    {
        if (Core.Data.playerManager.RTData.curLevel < 5)
        {
            SQYAlertViewMove.CreateAlertViewMove(Core.Data.stringManager.getString(6054).Replace("#", "5"));
            return;
        }

        m_teamView.SetActive(false);
        del3DModel();
        m_teamCtrller.SetShow(true);

        DBUIController.mDBUIInstance.HiddenFor3D_UI(false);
        TeamModifyUI.OpenUI();
    }
示例#4
0
    public void OnClick()
    {
        if (TeamModifyUI.mInstance != null)
        {
            TeamModifyUI.DestroyUI();
        }

        if (UIWXLActivityMainController.Instance != null)
        {
            UIWXLActivityMainController.Instance.OnBtnClick();
        }

//		SQYUIManager.getInstance().opIndex = m_nPos;

        m_monster = Core.Data.playerManager.RTData.curTeam.getMember(m_nPos);
        if (m_monster == null)
        {
            if (!IsLock(m_nPos))
            {
                SQYUIManager.getInstance().opMonster = null;
                DBUIController.mDBUIInstance.SetViewState(RUIType.EMViewState.S_Bag, RUIType.EMBoxType.CHANGE);
                Core.Data.temper.infoPetAtk = 0;
                Core.Data.temper.infoPetDef = 0;

                //当前选中 monster
                Core.Data.temper.curShowMonster = null;

                SQYUIManager.getInstance().opIndex = m_nPos;
                if (TeamUI.mInstance != null)
                {
                    TeamUI.mInstance.SetShow(false);
                }
            }
//			else {
//				SQYUIManager.getInstance ().opIndex = 0;
//			}
        }
        else
        {
            TeamUI.mInstance.ClickTeamMonster(this);
            DBUIController.mDBUIInstance.HiddenFor3D_UI(false);
            Core.Data.temper.curShowMonster   = m_monster;
            Core.Data.temper.curSelectEquip   = null;
            Core.Data.temper.bagSelectMonster = null;
            SQYUIManager.getInstance().opIndex = m_nPos;
        }
    }
示例#5
0
 void Awake()
 {
     _mInstance = this;
 }