示例#1
0
    public void NextTurn()
    {
        Timer timer = GameObject.Find("Time").GetComponent <Timer>();

        turn++;

        if (turn == 12)
        {
            end++;
        }

        if (end == 2)
        {
            ShowEnd();
        }

        if (turn == 24)
        {
            SceneManager.LoadScene("FinalStats", LoadSceneMode.Single);
        }


        ShowTurn();

        timer.ResetTimer();
        OffBlocks();
        deliverys.CheckDeliverys();

        buildController.CheckBuild();
        int teams      = teamController.CheckTeams();
        int teamsStore = teamControllerStore.CheckTeams();

        score.ChangeScore(teams * 10000);
        score.ChangeScore(teamsStore * 10000);
        manager.ShowRisk();
    }