void client_ServerConnected(object sender, TcpServerConnectedEventArgs e) { string str = string.Format("TCP Client {0} has connected.", e.LocalEndPoint); Console.WriteLine(str); OnMessageEvent(str); }
void client_ServerConnected(object sender, TcpServerConnectedEventArgs e) { receiveTb.BeginInvoke((MethodInvoker) delegate { receiveTb.AppendText(Line++ + " 连接服务端成功" + System.Environment.NewLine); }); }
void client_ServerConnected(object sender, TcpServerConnectedEventArgs e) { if (ServerConnected != null) { ServerConnected(e.RemoteEndPoint.Address.ToString(), e.RemoteEndPoint.Port.ToString()); } Console.WriteLine(string.Format("已连接至服务器 {0} .", e.RemoteEndPoint)); }
protected virtual void OnServerConnected(object sender, TcpServerConnectedEventArgs e) { _log.InfoFormat("TCP server [{0}] has connected.", e); if (Connected != null) { Connected(this, new ActorTransportConnectedEventArgs(this.ConnectToEndPoint.ToString())); } }
private void client_OnServerConnected(object sender, TcpServerConnectedEventArgs e) { //链接成功,向服务器发送学校编号。 SocketMsgBase baseMsg = new SocketMsgBase(); baseMsg.LinkType = "1"; baseMsg.MsgType = TcpMsgDataType.ClientToken; baseMsg.Sender = schoolNum; baseMsg.SubSystem = TcpSeatManageSubSystem.SocketClient; client.Send(ByteSerializer.ObjectToByte(baseMsg)); }
/// <summary> /// 已连接到服务器 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> static void ControllerServer_ServerConnected( object sender, TcpServerConnectedEventArgs e) { try { JsonInterFace.ClientIP = ControllerServer.ClientIP; JsonInterFace.ClientPort = ControllerServer.ClientPort; JsonInterFace.Connected = true; Parameters.PrintfLogsExtended(string.Format(CultureInfo.InvariantCulture, "Tcp Client {0}:{1} To TCP server {2} has connected.", JsonInterFace.ClientIP, JsonInterFace.ClientPort.ToString(), e.ToString())); } catch (Exception Ex) { Parameters.PrintfLogsExtended(Ex.Message, Ex.StackTrace); } }
static void client_ServerConnected(object sender, TcpServerConnectedEventArgs e) { Console.WriteLine(string.Format("TCP server {0} has connected.", e.RemoteEndPoint)); }
private void client_ServerConnected(object sender, TcpServerConnectedEventArgs e) { Console.WriteLine(string.Format("TCP server {0} has connected.", e.RemoteEndPoint)); //连接上服务器发送注册针 }
private static void _client_ServerConnected(object sender, TcpServerConnectedEventArgs e) { Console.WriteLine(string.Format("TCP server {0} has connected. 连接上服务", e.RemoteEndPoint)); }
static void client_ServerConnected(object sender, TcpServerConnectedEventArgs e) { Logger.Debug(string.Format(CultureInfo.InvariantCulture, "TCP server {0} has connected.", e.ToString())); }
/// <summary> /// 服务连接 /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private void Client_ServerConnected(object sender, TcpServerConnectedEventArgs e) { Console.WriteLine(Name + ":服务器已连接"); IsAlive = true; }
private void Connected(object sender, TcpServerConnectedEventArgs e) { Log(string.Format(CultureInfo.InvariantCulture, "Connected:{0}", e.Addresses[0].ToString())); }
protected override void OnServerConnected(object sender, TcpServerConnectedEventArgs e) { base.OnServerConnected(sender, e); CloseRetryTimer(); }
void client_ServerConnected(object sender, TcpServerConnectedEventArgs e) { this.tbMsg.Invoke(new Action(() => { this.tbMsg.AppendText(string.Format(CultureInfo.InvariantCulture, "TCP server {0} has connected." + System.Environment.NewLine, e.ToString())); })); }
static void client_ServerConnected(object sender, TcpServerConnectedEventArgs e) { Console.WriteLine(string.Format("已连接至服务器 {0} .", e.RemoteEndPoint)); }
static void OnTcpServerConnected(object sender, TcpServerConnectedEventArgs e) { Console.WriteLine(string.Format(CultureInfo.InvariantCulture, "TCP server {0} has connected.", e.ToString())); }
private void ServerConnected(object sender, TcpServerConnectedEventArgs e) { Console.WriteLine($"服务器 {e.RemoteEndPoint} 已连接."); }
private void RobotTcpSocketClient_ServerConnected(object sender, TcpServerConnectedEventArgs e) { IsRobotConnect = true; UpdateRobotConnectionControl(IsRobotConnect); }
private void TcpClient_ServerConnected(object sender, TcpServerConnectedEventArgs e) { WriteLog("连接成功!"); }