public void Send_StatusAsk() { try { SendString(TcpDatas.StartScenario()); } catch (Exception e) { throw e; } }
/// <summary> /// Méthode arrétant la lecture du scénario /// </summary> public bool StopScenario() { try { foreach (Communication.Tester current in MainEntry.listTesters.Tester) { Console.WriteLine("Tester Status :" + current.IsConnected); if (current.IsConnected) { current.SendString(TcpDatas.StopScenario()); } } } catch { return(false); } return(true); }
public void SendStepResult(GenericTesterResult _stepResults) { try { XmlSerializer s = new XmlSerializer(typeof(GenericTesterResult)); MemoryStream ms = new MemoryStream(); XmlTextWriter xmlTextWriter = new XmlTextWriter(ms, Encoding.Unicode); s.Serialize(xmlTextWriter, _stepResults); ms = (MemoryStream)xmlTextWriter.BaseStream; UnicodeEncoding encoding = new UnicodeEncoding(); String XmlStepResults = encoding.GetString(ms.ToArray()); base.SendString(TcpDatas.StepInfos(testerName, XmlStepResults)); } catch (Exception e) { Trace.WriteError(e.ToString()); } }
public void LoadScenario() { SendString(TcpDatas.LoadScenario()); }
public void PlayStep(Int32 num) { SendString(TcpDatas.PlayStep(num)); }
public void StopScenario() { SendString(TcpDatas.StopScenario()); }