private StateBase whoIsGod() { State state = TaskState.Create(delegate { if (_hasAnchor) { Root.Instance.view.board.state = InfoBoard.State.Hide; } else { Root.Instance.view.board.state = InfoBoard.State.Scan; } Task task = new Task(); TaskManager.AddAndIsOver(task, delegate { return(Root.Instance.model.hasGod); }); return(task); }, this.fsm_, "running"); state.addAction(Ctrl.AnchorEvent, delegate { WhoIsGod wid = Altar.LocalComponent <WhoIsGod>(); wid.IAmGod(); }); state.onStart += delegate { _stateName = "whoIsGod"; Debug.Log("state:" + _stateName); }; return(state); }
private StateBase whoIsGod() { State state = TaskState.Create(delegate { Task task = new Task(); TaskManager.AddAndIsOver(task, delegate { return(Root.Instance.model.hasGod); }); return(task); }, this.fsm_, "running"); return(state); }
private StateBase wait() { State state = TaskState.Create(delegate { stateName = "wait"; Task task = new Task(); TaskManager.AddAndIsOver(task, delegate { return(Model.Instance.hasGod); }); return(task); }, this.fsm_, "running"); return(state); }
private StateBase alone() { State state = TaskState.Create(delegate { WhoIsGod wid = null; Task task = new Task(); TaskManager.AddAndIsOver(task, delegate { wid = Altar.LocalComponent <WhoIsGod>(); return(wid != null); }); TaskManager.PushBack(task, delegate { wid.IAmGod(); }); return(task); }, this.fsm_, "running"); return(state); }
private StateBase server() { State state = TaskState.Create(delegate { Task task = new Task(); TaskManager.AddAndIsOver(task, delegate { return(Model.Instance.hasGod); }); TaskManager.PushFront(task, delegate { //refreshHero(); //创建服务器 NetworkSystem.Instance.host(); //显示识别图 HudManager.Instance.marking(); //Desktop.Instance.hud.showImageTarget(); }); TaskManager.PushBack(task, delegate { //Desktop.Instance.hud.closeImageTarget(); //NetworkSystem.Instance.s }); return(task); }, this.fsm_, "running"); state.addAction("select", delegate(FSMEvent evt) { Database.Instance.godIndex = (int)(evt.obj); }); state.addAction("start", delegate { WhoIsGod wid = Altar.LocalComponent <WhoIsGod>(); wid.sheIsGod((uint)(Database.Instance.godIndex)); //设置控制者,并切换状态。 }); //state.addAction(""); return(state); }
private StateBase server() { State state = TaskState.Create(delegate { Task task = new Task(); TaskManager.AddAndIsOver(task, delegate { return(Model.Instance.hasGod); }); TaskManager.PushFront(task, delegate { //创建服务器 NetworkSystem.Instance.host(); Debug.Log("server"); //显示识别图 HudManager.Instance.marking(); }); TaskManager.PushBack(task, delegate { Yggdrasil.Instance.transform.position = Camera.main.transform.position; Yggdrasil.Instance.transform.rotation = Camera.main.transform.rotation; }); return(task); }, this.fsm_, "running"); state.addAction("select", delegate(FSMEvent evt) { Database.Instance.godIndex = (int)(evt.obj); }); state.addAction("start", delegate { WhoIsGod wid = Altar.LocalComponent <WhoIsGod>(); wid.sheIsGod((uint)(Database.Instance.godIndex)); }); //state.addAction(""); return(state); }
public Task getTask <T>(RequestHelper requestOptions, Action <T> ret) { Task task = new Task(); bool isOver = false; TaskManager.PushFront(task, delegate { RestClient.Get <T>(requestOptions).Then(res => { this.LogMessage("Posts", JsonUtility.ToJson(res)); ret(res); isOver = true; }).Catch(delegate(Exception err) { this.LogMessage("Error", err.Message); isOver = true; } ); }); TaskManager.AddAndIsOver(task, delegate { return(isOver); }); return(task); }