示例#1
0
    protected virtual new void Update()
    {
        base.Update();
        if (isActive)
        {
            bool isAttacking = UseSkill();
            //animator.SetBool("isAttacking", isAttacking);

            if (isAttacking)
            {
                RefreshCooldown();
                StopMoving();
            }
            else
            {
                Move(TargetingFunction.GetClosestEnemy(this));
            }
        }
    }