public override void Initialize(BehaviourProcessor behaviourProcessor) { base.Initialize(behaviourProcessor); actorMovement = behaviourProcessor.GetComponent <ActorMovement>(); targetingBehaviour = behaviourProcessor.GetComponent <TargetingBehaviour>(); targetingDistance = behaviourProcessor.GetComponent <TargetingDistance>(); }
public override void Initialize(BehaviourProcessor behaviourProcessor) { base.Initialize(behaviourProcessor); targetingBehaviour = behaviourProcessor.GetComponent <TargetingBehaviour>(); }