示例#1
0
    public TargetTaskInfo GetTargetTaskInfo(int type, int taskID)
    {
        TargetTaskInfo result = null;

        if (this.activityTargetTaskDic != null && this.activityTargetTaskDic.ContainsKey(type))
        {
            List <TargetTaskInfo> list = this.activityTargetTaskDic.get_Item(type);
            if (list != null)
            {
                int num = list.FindIndex((TargetTaskInfo a) => a.targetID == taskID);
                if (num >= 0)
                {
                    return(list.get_Item(num));
                }
            }
        }
        return(result);
    }
    public void UpdateData(TargetTaskInfo taskInfo)
    {
        if (taskInfo == null)
        {
            return;
        }
        if (this.activityTaskCfg == null)
        {
            this.activityTaskCfg = DataReader <KaiFuPaiMing> .Get(taskInfo.targetID);
        }
        this.roleNameText.set_text(string.Empty);
        List <RankingRoleInfo> roleRankingInfoListByTargetID = AcOpenServerManager.Instance.GetRoleRankingInfoListByTargetID(taskInfo.targetID);

        if (roleRankingInfoListByTargetID != null && roleRankingInfoListByTargetID.get_Count() > 0 && this.activityTaskCfg.objective != 1)
        {
            this.roleNameBtn.set_enabled(true);
            if (roleRankingInfoListByTargetID.get_Count() > 1)
            {
                this.roleNameText.set_text("点击查看名单\n____________");
            }
            else if (roleRankingInfoListByTargetID.get_Count() == 1)
            {
                this.roleNameText.set_text(roleRankingInfoListByTargetID.get_Item(0).name);
                int num = Mathf.FloorToInt(this.roleNameText.get_preferredWidth()) / 10;
                num = ((num > 0) ? num : 1);
                string text = new string('_', num);
                this.roleNameText.set_text(roleRankingInfoListByTargetID.get_Item(0).name + "\n" + text);
            }
        }
        else if (this.activityTaskCfg.objective != 1 && roleRankingInfoListByTargetID != null && roleRankingInfoListByTargetID.get_Count() <= 0)
        {
            this.roleNameText.set_text("暂无");
        }
        if (taskInfo.status == TargetTaskInfo.GetRewardStatus.HadGet)
        {
            this.hadGetRewardImg.set_enabled(true);
            this.notAttainImg.set_enabled(false);
            this.notGetRewardImg.set_enabled(false);
            this.hadEndImg.set_enabled(false);
            this.btnGet.get_gameObject().SetActive(false);
        }
        else if (taskInfo.status == TargetTaskInfo.GetRewardStatus.Unavailable)
        {
            int num2 = 0;
            if (DataReader <KaiFuHuoDong> .Contains(this.activityTaskCfg.Type))
            {
                List <int> openDay = DataReader <KaiFuHuoDong> .Get(this.activityTaskCfg.Type).openDay;

                if (openDay != null && openDay.get_Count() > 0)
                {
                    num2 = openDay.get_Item(openDay.get_Count() - 1);
                }
            }
            if (num2 < AcOpenServerManager.Instance.OpenServerDay)
            {
                this.btnGet.get_gameObject().SetActive(false);
                this.hadGetRewardImg.set_enabled(false);
                this.notGetRewardImg.set_enabled(false);
                this.notAttainImg.set_enabled(false);
                this.hadEndImg.set_enabled(true);
            }
            else
            {
                this.btnGet.get_gameObject().SetActive(false);
                this.hadGetRewardImg.set_enabled(false);
                this.notGetRewardImg.set_enabled(false);
                this.hadEndImg.set_enabled(false);
                this.notAttainImg.set_enabled(true);
            }
        }
        else if (taskInfo.status == TargetTaskInfo.GetRewardStatus.Available)
        {
            this.notAttainImg.set_enabled(false);
            this.hadGetRewardImg.set_enabled(false);
            this.notGetRewardImg.set_enabled(false);
            this.hadEndImg.set_enabled(false);
            this.btnGet.get_gameObject().SetActive(true);
        }
        else
        {
            this.btnGet.get_gameObject().SetActive(false);
            this.hadGetRewardImg.set_enabled(false);
            this.notAttainImg.set_enabled(false);
            this.hadEndImg.set_enabled(false);
            this.notGetRewardImg.set_enabled(true);
        }
    }