示例#1
0
        public override void ApplyEffect()
        {
            base.ApplyEffect();

            TargetStats.CanUseSpells = false;

            TargetStats.TakeDamage(SourceStats, 0, EffectPower);
        }
示例#2
0
        public override void ApplyEffect()
        {
            base.ApplyEffect();

            TargetStats.CanMove = false;

            TargetStats.TakeDamage(SourceStats, EffectPower, EffectMagicDamage);
        }
示例#3
0
 private void OnHealthModified(float healthModified)
 {
     TargetStats.TakeDamage(SourceStats, 0, healthModified * 0.33f);
 }