void Awake() { m_targetRaycast = GetComponentInParent <TargetRaycast>(); }
public static TargetRaycast TargetRaycastSettings(TargetRaycast ray) { ray.active = EditorGUILayout.Toggle("Target raycast", ray.active, GUILayout.Width(mWidth)); if(ray.active) { EditorGUILayout.BeginVertical("box"); GUILayout.Label("Raycast settings", EditorStyles.boldLabel); ray.distance = EditorGUILayout.FloatField("Distance", ray.distance, GUILayout.Width(mWidth)); ray.layerMask = EditorGUILayout.LayerField("Layer", ray.layerMask, GUILayout.Width(mWidth)); ray.ignoreUser = EditorGUILayout.Toggle("Ignore user", ray.ignoreUser, GUILayout.Width(mWidth)); EditorGUILayout.Separator(); ray.mouseTouch = EditorHelper.MouseTouchControlSettings(ray.mouseTouch, true); ray.rayOrigin = (TargetRayOrigin)EditorTab.EnumToolbar("Ray origin", (int)ray.rayOrigin, typeof(TargetRayOrigin)); if(TargetRayOrigin.USER.Equals(ray.rayOrigin)) { ray.pathToChild = EditorGUILayout.TextField("Path to child", ray.pathToChild, GUILayout.Width(mWidth*1.2f)); if(!ray.mouseTouch.Active()) { ray.rayDirection = EditorGUILayout.Vector3Field("Direction (local space)", ray.rayDirection, GUILayout.Width(mWidth)); } } ray.offset = EditorGUILayout.Vector3Field("Offset", ray.offset, GUILayout.Width(mWidth)); EditorGUILayout.Separator(); GUILayout.Label("AI target", EditorStyles.boldLabel); ray.pathToTarget = EditorGUILayout.TextField("Path to child", ray.pathToTarget, GUILayout.Width(mWidth*1.2f)); ray.targetOffset = EditorGUILayout.Vector3Field("Offset", ray.targetOffset, GUILayout.Width(mWidth)); EditorGUILayout.Separator(); EditorGUILayout.EndVertical(); } return ray; }