void EnterClues() { StopTimer(); tallyState.SetActive(false); loginState.SetActive(false); clueState.SetActive(true); m_clues.Clear(); m_submittedClueWords.Clear(); int index = Random.Range(0, m_targets.Count); m_currentTarget = m_targets[index]; m_usedTargets.Add(m_currentTarget); m_currentTarget.SetPattern(); m_targets[index] = m_targets.Last(); m_targets.RemoveAt(m_targets.Count - 1); string content = FormClueContent(); var guesser = m_playerList[m_guesserIndex]; clueGuesserImage.sprite = guesser.sprite.sprite; Main.RaiseEvent(SpewEventCode.SendTarget, content); if (string.IsNullOrEmpty(ogClueInstructions)) { ogClueInstructions = clueInstructionsLabel.text; } clueInstructionsLabel.text = string.Format(ogClueInstructions, guesser.Name); int time = CLUE_TIME; if (m_guesserIndex == 0) { time = CLUE_TIME * 2; } else if (m_playerList.Count > 3) { time = CLUE_TIME + (CLUE_TIME_PER_EXTRA_PLAYER * (Main.MAX_PLAYERS_IN_ROOM - m_playerList.Count)); } timerRoutine = StartCoroutine(TimerRoutine(time, () => SetState(State.Guess))); AudioManager.Instance.Play("ClueMusic"); DOTween.KillAll(); goat.gameObject.SetActive(true); goat.position = new Vector3(-11f, -2.8f, 0f); goatSprite.localPosition = Vector3.zero; goat.DOMoveX(11f, 5f).SetLoops(-1, LoopType.Restart).SetEase(Ease.Linear); goatSprite.DOLocalMoveY(.2f, 0.2f).SetRelative(true).SetLoops(-1, LoopType.Yoyo); }