// Use this for initialization
    void Start()
    {
        targetButtons        = new List <TargetButton>();
        targetSelectionPanel = GameObject.Find("Canvas").transform.FindChild("Dialogs").FindChild("Target Selection Dialog").gameObject;
        Transform unites = targetSelectionPanel.transform.FindChild("Unités");

        // Récupération des boutons déjà existant et ajout de celui-ci à la liste des premiers.
        for (int i = 0; i < unites.childCount; i++)
        {
            TargetButton button = unites.GetChild(i).GetComponent <TargetButton>();

            if (!button.Equals(this))
            {
                targetButtons.Add(button);
                button.targetButtons.Add(this);
            }
        }
    }
示例#2
0
    public PGeneralButtonUI Initialize(Transform Prototype, int _Index, int LineCapacity, PGeneral _General)
    {
        Index   = _Index;
        General = _General;
        UIBackgroundImage.GetComponentInChildren <Text>().text = General.Name;
        UIBackgroundImage.localScale    = new Vector3(1, 1, 1);
        UIBackgroundImage.localPosition = new Vector3(70.0f * (Index % LineCapacity) + Prototype.localPosition.x, -70.0f * (Index / LineCapacity) + Prototype.localPosition.y, 0.0f);

        void InvokeBuyGeneral(Button TargetButton)
        {
            string Method = (TargetButton.Equals(PUIManager.GetUI <PGeneralUI>().BuyArchPointButton) ? "成就点" : "银两");

            TargetButton.onClick.RemoveAllListeners();
            TargetButton.GetComponentInChildren <Text>().text = General.Cost.ToString() + Method + " 购买";
            TargetButton.onClick.AddListener(() => {
                if (!PSystem.UserManager.GeneralList.Contains(General.Name))
                {
                    bool CanPurchase = false;
                    if (Method.Equals("成就点") && PSystem.UserManager.ArchPoint >= General.Cost)
                    {
                        PSystem.UserManager.ArchPoint -= General.Cost;
                        CanPurchase = true;
                    }
                    else if (Method.Equals("银两") && PSystem.UserManager.Money >= General.Cost)
                    {
                        PSystem.UserManager.Money -= General.Cost;
                        CanPurchase = true;
                    }
                    if (CanPurchase)
                    {
                        PSystem.UserManager.GeneralList.Add(General.Name);
                        PSystem.UserManager.Write();
                        UIBackgroundImage.GetComponent <Image>().color = PGeneralUI.Config.GotGeneralColor;
                        PUIManager.GetUI <PGeneralUI>().BuyArchPointButton.interactable = false;
                        PUIManager.GetUI <PGeneralUI>().BuyMoneyButton.interactable     = false;
                    }
                }
            });
            if (PSystem.UserManager.GeneralList.Contains(General.Name))
            {
                TargetButton.interactable = false;
            }
            else
            {
                TargetButton.interactable = true;
            }
        }

        GeneralButton.onClick.AddListener(() => {
            PUIManager.GetUI <PGeneralUI>().GeneralInfoInputField.text = General.Name + "\n" +
                                                                         "性别:" + General.Sex + "\n" +
                                                                         "时代:" + General.Age + "\n" +
                                                                         string.Join("\n", General.SkillList.ConvertAll((PSkill Skill) => {
                PSkillInfo SkillInfo = ListInstance <PSkillInfo>().Find((PSkillInfo Info) => Info.Name.Equals(Skill.Name));
                if (SkillInfo == null)
                {
                    return(Skill.Name);
                }
                else
                {
                    return(Skill.Name + ":" + SkillInfo.ToolTip);
                }
            })) + "\n\n" +
                                                                         General.Tips;
            InvokeBuyGeneral(PUIManager.GetUI <PGeneralUI>().BuyArchPointButton);
            InvokeBuyGeneral(PUIManager.GetUI <PGeneralUI>().BuyMoneyButton);
        });
        UIBackgroundImage.gameObject.SetActive(true);
        return(this);
    }