void SpawnTarget() { int index = Random.Range(0, targets.Count); TargetBehaviour target = targets[index]; target.ShowTarget(); }
void SpawnTarget() { int idx = Random.Range(0, targets.Count);//Genera un número aleatorio entre 0 y targets.Count -1 TargetBehaviour target = targets[idx]; target.ShowTarget(); }
void SpawnTarget() { // Get a random target int index = Random.Range(0, targets.Count); TargetBehaviour target = targets[index]; // Show it target.ShowTarget(); }