示例#1
0
    void Shoot()
    {
        RaycastHit hit;

        if (Physics.Raycast(FPSCamera.transform.position, FPSCamera.transform.forward, out hit, range))
        {
            Debug.Log(hit.transform.name);
            Target target = hit.transform.GetComponent <Target>();
            if (target != null)
            {
                target.Active();
            }
        }
    }