void Start() { #if UNITY_WEBGL tapeList = new List <TapePair>(); foreach (TextAsset ta in textAssets) { tapeList.Add(new TapePair(ta.name, ta.ToString())); } #else string filePath = Application.persistentDataPath + @"/Tapes/"; if (!Directory.Exists(filePath)) { Directory.CreateDirectory(filePath); } string versionPath = Application.persistentDataPath + @"/Tapes/version"; string verString = ""; if (File.Exists(versionPath)) { verString = File.ReadAllText(versionPath); } if (verString != Application.version) { foreach (TextAsset ta in textAssets) { File.WriteAllText(filePath + ta.name, ta.ToString()); } File.WriteAllText(versionPath, Application.version); } #endif readTapeScript = null; }
public void selected(MiniTapeScript m) { readTapeScript.readString(m.getData()); for (int i = 0; i < tapes.Length; i++) { Destroy(tapes[i]); } tapes = null; readTapeScript = null; }
public void setTapeScript(TapeScript t) { if (readTapeScript != null) { return; } readTapeScript = t; #if UNITY_WEBGL tapes = new GameObject[tapeList.Count]; int i = 0; foreach (TapePair tp in tapeList) { tapes[i] = Instantiate(miniTapePrefab, t.gameObject.transform.position + new Vector3(-0.025f, 0.12f + 0.01f * i, 0.0f), miniTapePrefab.transform.rotation); tapes[i].GetComponent <MiniTapeScript>().setName(tp.name); tapes[i].GetComponent <MiniTapeScript>().setData(tp.content); tapes[i].GetComponent <MiniTapeScript>().setTapeLibraryScript(this); tapes[i].GetComponent <MiniTapeScript>().setFont(font); i++; } #else string filePath = Application.persistentDataPath + @"/Tapes/"; DirectoryInfo dir = new DirectoryInfo(filePath); List <FileInfo> infoList = new List <FileInfo>(); infoList.AddRange(dir.GetFiles("*.ptw")); infoList.AddRange(dir.GetFiles("*.ptr")); infoList.AddRange(dir.GetFiles("*.ptp")); infoList.AddRange(dir.GetFiles("*.txt")); tapes = new GameObject[infoList.Count]; int i = 0; foreach (FileInfo f in infoList) { tapes[i] = Instantiate(miniTapePrefab, t.gameObject.transform.position + new Vector3(-0.025f, 0.12f + 0.01f * i, 0.0f), miniTapePrefab.transform.rotation); tapes[i].GetComponent <MiniTapeScript>().setName(f.Name); tapes[i].GetComponent <MiniTapeScript>().setData(System.IO.File.ReadAllText(f.ToString())); tapes[i].GetComponent <MiniTapeScript>().setTapeLibraryScript(this); tapes[i].GetComponent <MiniTapeScript>().setFont(font); i++; } #endif }