示例#1
0
    private void OnTriggerEnter(Collider other)
    {
        if (other.gameObject.CompareTag("PickUp"))
        {
            other.gameObject.SetActive(false);

            Rigidbody  targetRigidbody = GetComponent <Rigidbody>();
            TankHealth targetHealth    = targetRigidbody.GetComponent <TankHealth>();

            float heal = 30f;

            targetHealth.TakeHeal(heal);
        }
    }