示例#1
0
        public override void InitOutfit()
        {
            SetWearable(new FancyShirt(), 1255);
            SetWearable(new JinBaori(), 2722);
            SetWearable(new Kilt(), 2012);
            SetWearable(new LongPants(), 1775);
            SetWearable(new ThighBoots(1908));
            SetWearable(new Necklace());

            // QuiverOfInfinityBase
            Item item = new HeroOfTheUnlovedTitleDeed();

            item.Movable = false;
            PackItem(item);

            item         = new SaviorOfTheDementedTitleDeed();
            item.Movable = false;
            PackItem(item);

            item         = new SlayerOfThePumpkinKingTitleDeed();
            item.Movable = false;
            PackItem(item);

            item         = new SterlingSilverRing();
            item.Movable = false;
            PackItem(item);

            item         = new TalonsOfEscaping();
            item.Movable = false;
            PackItem(item);

            item         = new BootsOfEscaping();
            item.Movable = false;
            PackItem(item);
        }
示例#2
0
        public override void InitOutfit()
        {
            SetWearable(new FancyShirt(), 1255);
            SetWearable(new JinBaori(), 2722);
            SetWearable(new Kilt(), 2012);
            SetWearable(new LongPants(), 1775);
            SetWearable(new ThighBoots(1908));
            SetWearable(new Necklace());

            // QuiverOfInfinityBase
            Item item = new SeekerOfTheFallenStarTitleDeed
            {
                Movable = false
            };

            PackItem(item);

            item = new ZealotOfKhalAnkurTitleDeed
            {
                Movable = false
            };
            PackItem(item);

            item = new ProphetTitleDeed
            {
                Movable = false
            };
            PackItem(item);

            item = new CultistsRitualTome
            {
                Movable = false
            };
            PackItem(item);

            item = new SterlingSilverRing
            {
                Movable = false
            };
            PackItem(item);

            item = new TalonsOfEscaping
            {
                Movable = false
            };
            PackItem(item);

            item = new BootsOfEscaping
            {
                Movable = false
            };
            PackItem(item);
        }