private void SaveBitArray(BitArray bits, string countName, string addressName, MetaAllocator allocator, IStream stream, TagBlockCache <int> cache, StructureValueCollection values, IPointerExpander expander) { if (bits.Length == 0) { values.SetInteger(countName, 0); values.SetInteger(addressName, 0); return; } var ints = bits.ToIntArray(); // If the address isn't cached, then allocate space and write a new array long newAddress; if (!cache.TryGetAddress(ints, out newAddress)) { newAddress = allocator.Allocate(ints.Length * 4, stream); stream.SeekTo(_metaArea.PointerToOffset(newAddress)); foreach (int i in ints) { stream.WriteInt32(i); } cache.Add(newAddress, ints); } uint cont = expander.Contract(newAddress); values.SetInteger(countName, (uint)ints.Length); values.SetInteger(addressName, cont); }
private void SaveDefinitionFixups(IList <ResourceDefinitionFixup> fixups, StructureValueCollection values, IStream stream, TagBlockCache <ResourceDefinitionFixup> cache) { var oldCount = (int)values.GetIntegerOrDefault("number of definition fixups", 0); uint oldAddress = (uint)values.GetIntegerOrDefault("definition fixup table address", 0); long oldExpand = _expander.Expand(oldAddress); StructureLayout layout = _buildInfo.Layouts.GetLayout("definition fixup element"); long newAddress; if (!cache.TryGetAddress(fixups, out newAddress)) { // Write a new block IEnumerable <StructureValueCollection> entries = fixups.Select(f => SerializeDefinitionFixup(f)); newAddress = TagBlockWriter.WriteTagBlock(entries, oldCount, oldExpand, fixups.Count, layout, _metaArea, _allocator, stream); cache.Add(newAddress, fixups); } else if (oldAddress != 0 && oldCount > 0) { // Block was cached - just free it _allocator.Free(oldExpand, oldCount * layout.Size); } uint cont = _expander.Contract(newAddress); values.SetInteger("number of definition fixups", (uint)fixups.Count); values.SetInteger("definition fixup table address", cont); }
private void SaveSizeParts(IList <ResourceSizePart> parts, StructureValueCollection values, IStream stream, TagBlockCache <ResourceSizePart> cache) { var oldCount = (int)values.GetIntegerOrDefault("number of size parts", 0); uint oldAddress = (uint)values.GetIntegerOrDefault("size part table address", 0); long expand = _expander.Expand(oldAddress); StructureLayout layout = _buildInfo.Layouts.GetLayout("size part table element"); long newAddress; if (!cache.TryGetAddress(parts, out newAddress)) { // Write a new block IEnumerable <StructureValueCollection> entries = parts.Select(p => SerializeSizePart(p)); newAddress = TagBlockWriter.WriteTagBlock(entries, oldCount, expand, parts.Count, layout, _metaArea, _allocator, stream); cache.Add(newAddress, parts); } else if (oldAddress != 0 && oldCount > 0) { // Block was cached - just free it _allocator.Free(expand, oldCount * layout.Size); } uint cont = _expander.Contract(newAddress); values.SetInteger("number of size parts", (uint)parts.Count); values.SetInteger("size part table address", cont); }