/// <summary> This method detects a Data Matrix code in a "pure" image -- that is, pure monochrome image /// which contains only an unrotated, unskewed, image of a Data Matrix code, with some white border /// around it. This is a specialized method that works exceptionally fast in this special /// case. /// </summary> private static BitMatrix extractPureBits(BitMatrix image) { // Now need to determine module size in pixels int height = image.Height; int width = image.Width; int minDimension = System.Math.Min(height, width); // First, skip white border by tracking diagonally from the top left down and to the right: int borderWidth = 0; while (borderWidth < minDimension && !image.get_Renamed(borderWidth, borderWidth)) { borderWidth++; } if (borderWidth == minDimension) { throw ReaderException.Instance; } // And then keep tracking across the top-left black module to determine module size int moduleEnd = borderWidth + 1; while (moduleEnd < width && image.get_Renamed(moduleEnd, borderWidth)) { moduleEnd++; } if (moduleEnd == width) { throw ReaderException.Instance; } int moduleSize = moduleEnd - borderWidth; // And now find where the bottommost black module on the first column ends int columnEndOfSymbol = height - 1; while (columnEndOfSymbol >= 0 && !image.get_Renamed(borderWidth, columnEndOfSymbol)) { columnEndOfSymbol--; } if (columnEndOfSymbol < 0) { throw ReaderException.Instance; } columnEndOfSymbol++; // Make sure width of barcode is a multiple of module size if ((columnEndOfSymbol - borderWidth) % moduleSize != 0) { throw ReaderException.Instance; } int dimension = (columnEndOfSymbol - borderWidth) / moduleSize; // Push in the "border" by half the module width so that we start // sampling in the middle of the module. Just in case the image is a // little off, this will help recover. borderWidth += (moduleSize >> 1); int sampleDimension = borderWidth + (dimension - 1) * moduleSize; if (sampleDimension >= width || sampleDimension >= height) { throw ReaderException.Instance; } // Now just read off the bits BitMatrix bits = new BitMatrix(dimension); for (int i = 0; i < dimension; i++) { int iOffset = borderWidth + i * moduleSize; for (int j = 0; j < dimension; j++) { if (image.get_Renamed(borderWidth + j * moduleSize, iOffset)) { bits.set_Renamed(j, i); } } } return bits; }
/// <summary> <p>Extracts the data region from a {@link BitMatrix} that contains /// alignment patterns.</p> /// /// </summary> /// <param name="bitMatrix">Original {@link BitMatrix} with alignment patterns /// </param> /// <returns> BitMatrix that has the alignment patterns removed /// </returns> internal BitMatrix extractDataRegion(BitMatrix bitMatrix) { int symbolSizeRows = version.SymbolSizeRows; int symbolSizeColumns = version.SymbolSizeColumns; // TODO(bbrown): Make this work with rectangular codes if (bitMatrix.Dimension != symbolSizeRows) { throw new System.ArgumentException("Dimension of bitMarix must match the version size"); } int dataRegionSizeRows = version.DataRegionSizeRows; int dataRegionSizeColumns = version.DataRegionSizeColumns; int numDataRegionsRow = symbolSizeRows / dataRegionSizeRows; int numDataRegionsColumn = symbolSizeColumns / dataRegionSizeColumns; int sizeDataRegionRow = numDataRegionsRow * dataRegionSizeRows; //int sizeDataRegionColumn = numDataRegionsColumn * dataRegionSizeColumns; // TODO(bbrown): Make this work with rectangular codes BitMatrix bitMatrixWithoutAlignment = new BitMatrix(sizeDataRegionRow); for (int dataRegionRow = 0; dataRegionRow < numDataRegionsRow; ++dataRegionRow) { int dataRegionRowOffset = dataRegionRow * dataRegionSizeRows; for (int dataRegionColumn = 0; dataRegionColumn < numDataRegionsColumn; ++dataRegionColumn) { int dataRegionColumnOffset = dataRegionColumn * dataRegionSizeColumns; for (int i = 0; i < dataRegionSizeRows; ++i) { int readRowOffset = dataRegionRow * (dataRegionSizeRows + 2) + 1 + i; int writeRowOffset = dataRegionRowOffset + i; for (int j = 0; j < dataRegionSizeColumns; ++j) { int readColumnOffset = dataRegionColumn * (dataRegionSizeColumns + 2) + 1 + j; if (bitMatrix.get_Renamed(readColumnOffset, readRowOffset)) { int writeColumnOffset = dataRegionColumnOffset + j; bitMatrixWithoutAlignment.set_Renamed(writeColumnOffset, writeRowOffset); } } } } } return bitMatrixWithoutAlignment; }
/// <param name="matrix">row of black/white values to search /// </param> /// <param name="column">x position to start search /// </param> /// <param name="row">y position to start search /// </param> /// <param name="width">the number of pixels to search on this row /// </param> /// <param name="pattern">pattern of counts of number of black and white pixels that are /// being searched for as a pattern /// </param> /// <returns> start/end horizontal offset of guard pattern, as an array of two ints. /// </returns> private static int[] findGuardPattern(BitMatrix matrix, int column, int row, int width, bool whiteFirst, int[] pattern) { int patternLength = pattern.Length; // TODO: Find a way to cache this array, as this method is called hundreds of times // per image, and we want to allocate as seldom as possible. int[] counters = new int[patternLength]; bool isWhite = whiteFirst; int counterPosition = 0; int patternStart = column; for (int x = column; x < column + width; x++) { bool pixel = matrix.get_Renamed(x, row); if (pixel ^ isWhite) { counters[counterPosition]++; } else { if (counterPosition == patternLength - 1) { if (patternMatchVariance(counters, pattern, MAX_INDIVIDUAL_VARIANCE) < MAX_AVG_VARIANCE) { return new int[]{patternStart, x}; } patternStart += counters[0] + counters[1]; for (int y = 2; y < patternLength; y++) { counters[y - 2] = counters[y]; } counters[patternLength - 2] = 0; counters[patternLength - 1] = 0; counterPosition--; } else { counterPosition++; } counters[counterPosition] = 1; isWhite = !isWhite; } } return null; }