private void HandleDraggableRemoved(EntityUid uid, TabletopDraggableComponent component, ComponentRemove args) { if (_draggedEntity == uid) { StopDragging(false); } }
private void GetDraggableState(EntityUid uid, TabletopDraggableComponent component, ref ComponentGetState args) { args.State = new TabletopDraggableComponentState(component.DraggingPlayer); }