/// <summary> /// Constructs new table update result containing only table message /// </summary> /// <param name="message">Table message to show</param> public static TableUpdateResult FromMessage(TableMessage message) { EditionResult result = new EditionResult(); result.Message = message; return(new TableUpdateResult(result)); }
public void ProcessTableMessage(TableMessage m) { if (_Client == null) { return; } lock (_Client) { _Client._Table = m.TableObj; } if (_TableMessageDelegate != null) { _TableMessageDelegate(); } }
private void EditData(PowerTablesData <Toy, Row> powerTablesData, EditionResultWrapper <Row> edit) { edit.ConfirmedObject.Name = edit.ConfirmedObject.Name + " - Edited"; edit.ConfirmedObject.TypeOfToy = ToyType.Dolls; var idsToUpdate = new[] { 2750, 2747, 2744 }; var src = Data.SourceData.Where(c => idsToUpdate.Contains(c.Id)).ToArray(); var mapped = powerTablesData.Configuration.MapRange(src); foreach (var row in mapped) { row.Name = "UFO edited this label"; row.IsPaid = true; } edit.Adjustments.AddOrUpdateAll(mapped); edit.Message(TableMessage.User("info", "Objects were updated", "Successful")); }
public string Decrypt(string message, CardanGrilleKey key) { decryptMessage = new StringBuilder(new string('_', message.Length)); this.message = new TableMessage(message, key.MatrixOrder); matrixSize = (key.MatrixOrder * key.MatrixOrder) / 4 * 4; messagePosition = 0; Travel(message, key); return decryptMessage.ToString().TrimEnd('_'); }
public string Encrypt(string message, CardanGrilleKey key) { matrixSize = (key.MatrixOrder * key.MatrixOrder) / 4 * 4; var additionalTable = message.Length % matrixSize == 0 ? 0 : 1; var encryptMessageSize = (message.Length / matrixSize + additionalTable) * matrixSize; encryptMessage = new TableMessage(new string('_', encryptMessageSize), key.MatrixOrder); this.message = message; messagePosition = 0; Travel(message, key); return encryptMessage.Result; }
protected Message getMessage() { byte[] b; int avail; try { //while we're here, look for data in the buffer avail = _sock.Available; if (avail > 0) { buffer.ReadFromSocket(_sock, avail); this.BytesReceived += avail; } //first see if we can actually decode something if (buffer.CanDecode()) { b = buffer.Decode(); } else { return(null); } } catch (Exception ex) { PhazeXLog.LogError(ex, GameLibraryVersion.VersionString, 104); _connected = false; return(null); } Message m = null; if (b.Length == 0) { return(m); } else if (b[0] == (byte)pxMessages.Heartbeat) { m = new HeartBeatMessage(b); } else if (b[0] == (byte)pxMessages.ChangeName) { m = new ChangeNameMessage(b, this.GetPlayerIDs()); } else if (b[0] == (byte)pxMessages.ChangeNameReject) { m = new ChangeNameRejectMessage(b); } else if (b[0] == (byte)pxMessages.Chat) { m = new ChatMessage(b, this.GetPlayerIDs()); } else if (b[0] == (byte)pxMessages.CompletedPhaze) { m = new CompletedPhazeMessage(b, this.GetPlayerIDs()); } else if (b[0] == (byte)pxMessages.CurrentPhaze) { m = new CurrentPhazeMessage(b, this.GameRules); } else if (b[0] == (byte)pxMessages.DiscardSkip) { m = new DiscardSkipMessage(b, this.GetPlayerIDs(), this.GameRules); } else if (b[0] == (byte)pxMessages.DialogMessage) { m = new DialogMessage(b); } else if (b[0] == (byte)pxMessages.ErrorMessage) { m = new ErrorMessage(b); } else if (b[0] == (byte)pxMessages.GameOver) { m = new GameOverMessage(b); } else if (b[0] == (byte)pxMessages.GameRules) { m = new GameRulesMessage(b); } else if (b[0] == (byte)pxMessages.GameStarting) { m = new GameStartingMessage(b); } else if (b[0] == (byte)pxMessages.Goodbye) { m = new GoodbyeMessage(b); } else if (b[0] == (byte)pxMessages.GotCards) { m = new GotCardsMessage(b, this.GameRules); } else if (b[0] == (byte)pxMessages.GotDeckCard) { m = new GotDeckCardMessage(b, this.GetPlayerIDs()); } else if (b[0] == (byte)pxMessages.GotDiscard) { m = new GotDiscardMessage(b, this.GetPlayerIDs(), this.GameRules); } else if (b[0] == (byte)pxMessages.Hand) { m = new HandMessage(b, this.GameRules); } else if (b[0] == (byte)pxMessages.Login) { m = new LoginMessage(b); } else if (b[0] == (byte)pxMessages.LoginAcknowledgment) { m = new LoginAckMessage(b); } else if (b[0] == (byte)pxMessages.LogOff) { m = new LogOffMessage(b, this.GetPlayerIDs()); } else if (b[0] == (byte)pxMessages.NewHand) { m = new NewHandMessage(b); } else if (b[0] == (byte)pxMessages.PlayedCardOnTable) { m = new PlayedCardOnTableMessage(b, this.GetPlayerIDs(), this.GameRules); } else if (b[0] == (byte)pxMessages.Ready) { m = new ReadyMessage(b, this.GetPlayerIDs()); } else if (b[0] == (byte)pxMessages.Scoreboard) { m = new ScoreboardMessage(b, this.GetPlayerIDs(), this.GameRules); } else if (b[0] == (byte)pxMessages.SkipNotification) { m = new SkipNotificationMessage(b, this.GetPlayerIDs()); } else if (b[0] == (byte)pxMessages.StartGameTimer) { m = new StartGameTimerMessage(b); } else if (b[0] == (byte)pxMessages.Status) { m = new StatusMessage(b, this.GetPlayerIDs(), this.GameRules); } else if (b[0] == (byte)pxMessages.SystemMessage) { m = new SystemMessage(b); } else if (b[0] == (byte)pxMessages.Table) { m = new TableMessage(b, this.GameRules); } else if (b[0] == (byte)pxMessages.TurnEnd) { m = new TurnEndMessage(b, this.GetPlayerIDs()); } else if (b[0] == (byte)pxMessages.TurnStart) { m = new TurnStartMessage(b, this.GetPlayerIDs()); } else if (b[0] == (byte)pxMessages.UpdateDiscard) { m = new UpdateDiscardMessage(b, this.GetPlayerIDs(), this.GameRules); } else if (b[0] == (byte)pxMessages.WentOut) { m = new WentOutMessage(b, this.GetPlayerIDs()); } else if (b[0] == (byte)pxMessages.Won) { m = new WonMessage(b, this.GetPlayerIDs()); } else { m = new UnknownMessage(b); } return(m); }
/// <summary> /// Constructs new table update result from updated/removed sets and table message. Type parameter must be target table's row type /// </summary> /// <typeparam name="T">Target table's row type</typeparam> /// <param name="updated">Set of updated entries</param> /// <param name="removed">Set of removed entries. Only primary key specified with configuration's .PrimaryKey will be enough here</param> /// <param name="message">Table message to show</param> /// <returns></returns> public static TableUpdateResult FromRange <T>(IEnumerable <T> updated = null, IEnumerable <T> removed = null, TableMessage message = null) { EditionResult result = new EditionResult(); EditionResultWrapper <T> wrapper = new EditionResultWrapper <T>(result); result.Message = message; if (updated != null) { foreach (var up in updated) { wrapper.Adjustments.AddOrUpdate(up); } } if (removed != null) { foreach (var rem in removed) { wrapper.Adjustments.Remove(rem); } } return(new TableUpdateResult(result)); }
/// <summary> /// Adds messge to be shown after edition /// </summary> /// <param name="msg">Message</param> public void Message(TableMessage msg) { EditionResult.Message = msg; }