private void Start()
 {
     operateTabScript = GetComponent <Tab_operateTab>();
     if (operateTabScript == null)
     {
         Debug.Log("The object this script is attached to needs to have a script that operates the tab!");
     }
 }
示例#2
0
 private void Start()
 {
     if (fixedLimits)
     {
         updateLimitsPositions();
     }
     // retrieve the component from which we will read the input
     operateTabScript = GetComponent <Tab_operateTab>();
     if (operateTabScript == null)
     {
         Debug.Log("The object this script is attached to needs to have a script that operates the tab!");
     }
 }
示例#3
0
    private void Start()
    {
        // retrieve the component from which we will read the input
        operateTabScript = GetComponent <Tab_operateTab>();
        if (operateTabScript == null)
        {
            Debug.Log("The object this script is attached to needs to have a script that operates the tab!");
        }
        switch (rotateAroundThisAxis)
        {
        case RotationAxisDirection.X: rotationAxis = Vector3.right; break;

        case RotationAxisDirection.Y: rotationAxis = Vector3.up; break;

        case RotationAxisDirection.Z: rotationAxis = Vector3.forward; break;
        }
    }