public TWWarning AddWarning(string title, string content, TWBoard.yes ondone = null) { GameObject g = AddPbjectWarning(Getprefap("Warning")); TWWarning t = g.GetComponent <TWWarning>(); Settext(t, title, content); t.AddYes(ondone); return(t); }
public TWWarningInput AddWarningInput(string title, string content, TWBoard.yes onyes = null, TWBoard.no onno = null) { GameObject g = AddPbjectWarning(Getprefap("WarningInput")); TWWarningInput t = g.GetComponent <TWWarningInput>(); Settext(t, title, content); t.AddYes(onyes); t.AddNo(onno); return(t); }
public static GameObject AddLoading(TWBoard.yes onyes = null, int timeout = 0) { GameObject g = I.AddPbjectWarning(I.Getprefap("Loading")); g.transform.localScale = Vector3.one; if (timeout > 0) { I.StartCoroutine(autorevwlading(timeout)); } TWLoading t = g.GetComponent <TWLoading>(); t.AddYes(onyes); t.d_time = 1.0f / timeout; return(g); }