public void StartDebugTools() { if (GameFacade.DebugWindow != null) { if (GameFacade.DebugWindow.Visible) { GameFacade.DebugWindow.Hide(); } else { GameFacade.DebugWindow.Show(); } return; } var debugWindow = new TSOClient.Code.Debug.TSOClientTools(); GameFacade.DebugWindow = debugWindow; /** Position the debug window **/ System.Windows.Forms.Form gameWindowForm = (System.Windows.Forms.Form)System.Windows.Forms.Form.FromHandle(GameFacade.Game.Window.Handle); debugWindow.Show(); debugWindow.PositionAroundGame(gameWindowForm); }
public void StartDebugTools() { if (GameFacade.DebugWindow != null) { if (GameFacade.DebugWindow.Visible) { GameFacade.DebugWindow.Hide(); } else { GameFacade.DebugWindow.Show(); } return; } var debugWindow = new TSOClient.Code.Debug.TSOClientTools(); GameFacade.DebugWindow = debugWindow; /** Position the debug window **/ debugWindow.Show(); //debugWindow.PositionAroundGame(GameFacade.Game.Window); }