void Start() { m_AI = GetComponent<TSAI>(); m_movement = GetComponent<TSMovement>(); m_magic = GetComponent<TSMagic>(); m_animation = GetComponent<TSAnimation>(); m_health = GetComponent<Health>(); m_health.OnDie += OnDie; m_health.OnStagger += OnStagger; GameController.AddCharacter(transform); }
private void Start() { m_magic = GetComponent<TSMagic>(); }