public Trigger(UTF_EA.Model model, global::EA.Element wrappedElement) : base(model, wrappedElement) { _event = new UTF_EA.BehaviorStateMachines.Event(model, wrappedElement); }
public Trigger(UTF_EA.Model model, global::EA.Element wrappedElement) : base(model,wrappedElement) { _event = new UTF_EA.BehaviorStateMachines.Event(model,wrappedElement); }