void Awake() { var list=new List<Cell>(); // foreach(Transform e in tableCells.parentCells){ foreach(Transform e in parentCells){ list.Add(e.GetComponent<Cell>()); } cells=list.ToArray(); control=GetComponent<TRNTH.Control>(); performance=GetComponent<Performance>(); }
void Awake() { control=GetComponent<TRNTH.Control>(); bm=GetComponent<Master.BattleMaster>(); }