示例#1
0
        private NewMesh LoadArmorMesh(IBinder partsbnd)
        {
            List <TPF> tpfs  = new List <TPF>();
            FLVER2     flver = null;

            foreach (var f in partsbnd.Files)
            {
                string nameCheck = f.Name.ToLower();
                if (nameCheck.EndsWith(".tpf") || TPF.Is(f.Bytes))
                {
                    tpfs.Add(TPF.Read(f.Bytes));
                }
                else if (flver == null && nameCheck.EndsWith(".flver") || FLVER2.Is(f.Bytes))
                {
                    flver = FLVER2.Read(f.Bytes);
                }
            }

            foreach (var tpf in tpfs)
            {
                TexturePool.AddTpf(tpf);
            }

            NewMesh mesh = null;

            if (flver != null)
            {
                mesh = new NewMesh(flver, false, boneIndexRemap);
            }
            Scene.RequestTextureLoad();

            return(mesh);
        }
示例#2
0
        public static void AddSpecificTexturesFromBinder(string name, List <string> textures, bool directEntryNameMatch = false)
        {
            if (!File.Exists(name))
            {
                return;
            }

            IBinder bnd = null;

            if (BXF4.IsBHD(name))
            {
                bnd = BXF4.Read(name, name.Substring(0, name.Length - 7) + ".tpfbdt");
            }
            else if (BXF4.IsBDT(name))
            {
                bnd = BXF4.Read(name.Substring(0, name.Length - 7) + ".tpfbhd", name);
            }
            else if (BXF3.IsBHD(name))
            {
                bnd = BXF3.Read(name, name.Substring(0, name.Length - 7) + ".tpfbdt");
            }
            else if (BXF3.IsBDT(name))
            {
                bnd = BXF3.Read(name.Substring(0, name.Length - 7) + ".tpfbhd", name);
            }
            else if (BND4.Is(name))
            {
                bnd = BND4.Read(name);
            }
            else if (BND3.Is(name))
            {
                bnd = BND3.Read(name);
            }

            foreach (var f in bnd.Files)
            {
                if (directEntryNameMatch ? textures.Contains(Utils.GetShortIngameFileName(f.Name).ToLower()) : TPF.Is(f.Bytes))
                {
                    var tpf = TPF.Read(f.Bytes);
                    foreach (var tx in tpf.Textures)
                    {
                        var shortTexName = Utils.GetShortIngameFileName(tx.Name).ToLower();
                        if (textures.Contains(shortTexName))
                        {
                            AddFetchTPF(tpf, tx.Name.ToLower());

                            textures.Remove(shortTexName);
                        }
                    }
                }
            }
        }
示例#3
0
        public Model(IProgress <double> loadingProgress, string name, IBinder chrbnd, int modelIndex,
                     IBinder anibnd, IBinder texbnd = null, List <string> additionalTpfNames = null,
                     string possibleLooseTpfFolder  = null, int baseDmyPolyID         = 0,
                     bool ignoreStaticTransforms    = false, IBinder additionalTexbnd = null)
            : this()
        {
            Name = name;
            List <BinderFile> flverFileEntries = new List <BinderFile>();

            List <TPF> tpfsUsed = new List <TPF>();

            if (additionalTpfNames != null)
            {
                foreach (var t in additionalTpfNames)
                {
                    if (File.Exists(t))
                    {
                        tpfsUsed.Add(TPF.Read(t));
                    }
                }
            }

            FLVER2 flver = null;

            foreach (var f in chrbnd.Files)
            {
                var nameCheck = f.Name.ToLower();
                if (flver == null && (nameCheck.EndsWith(".flver") || FLVER2.Is(f.Bytes)))
                {
                    if (nameCheck.EndsWith($"_{modelIndex}.flver") || modelIndex == 0)
                    {
                        flver = FLVER2.Read(f.Bytes);
                    }
                }
                else if (nameCheck.EndsWith(".tpf") || TPF.Is(f.Bytes))
                {
                    tpfsUsed.Add(TPF.Read(f.Bytes));
                }
                else if (anibnd == null && nameCheck.EndsWith(".anibnd"))
                {
                    if (nameCheck.EndsWith($"_{modelIndex}.anibnd") || modelIndex == 0)
                    {
                        if (BND3.Is(f.Bytes))
                        {
                            anibnd = BND3.Read(f.Bytes);
                        }
                        else
                        {
                            anibnd = BND4.Read(f.Bytes);
                        }
                    }
                }
            }

            if (flver == null)
            {
                throw new ArgumentException("No FLVERs found within CHRBND.");
            }

            LoadFLVER2(flver, useSecondUV: false, baseDmyPolyID, ignoreStaticTransforms);

            loadingProgress.Report(1.0 / 4.0);

            AnimContainer = new NewAnimationContainer(this);

            if (anibnd != null)
            {
                LoadingTaskMan.DoLoadingTaskSynchronous($"{Name}_ANIBND", $"Loading ANIBND for {Name}...", innerProg =>
                {
                    AnimContainer.LoadBaseANIBND(anibnd, innerProg);
                });
            }
            else
            {
                // This just messes up the model cuz they're already in
                // reference pose, whoops
                //Skeleton.ApplyBakedFlverReferencePose();
            }

            loadingProgress.Report(2.0 / 3.0);

            if (tpfsUsed.Count > 0)
            {
                LoadingTaskMan.DoLoadingTaskSynchronous($"{Name}_TPFs", $"Loading TPFs for {Name}...", innerProg =>
                {
                    for (int i = 0; i < tpfsUsed.Count; i++)
                    {
                        TexturePool.AddTpf(tpfsUsed[i]);
                        MainMesh.TextureReloadQueued = true;
                        innerProg.Report(1.0 * i / tpfsUsed.Count);
                    }
                    MainMesh.TextureReloadQueued = true;
                });
            }

            loadingProgress.Report(3.0 / 4.0);

            if (texbnd != null)
            {
                LoadingTaskMan.DoLoadingTaskSynchronous($"{Name}_TEXBND", $"Loading TEXBND for {Name}...", innerProg =>
                {
                    TexturePool.AddTextureBnd(texbnd, innerProg);
                    MainMesh.TextureReloadQueued = true;
                });
            }

            loadingProgress.Report(3.5 / 4.0);

            if (additionalTexbnd != null)
            {
                LoadingTaskMan.DoLoadingTaskSynchronous($"{Name}_AdditionalTEXBND",
                                                        $"Loading extra TEXBND for {Name}...", innerProg =>
                {
                    TexturePool.AddTextureBnd(additionalTexbnd, innerProg);
                    MainMesh.TextureReloadQueued = true;
                });
            }

            loadingProgress.Report(3.9 / 4.0);
            if (possibleLooseTpfFolder != null && Directory.Exists(possibleLooseTpfFolder))
            {
                TexturePool.AddTPFFolder(possibleLooseTpfFolder);
                MainMesh.TextureReloadQueued = true;
            }

            MainMesh.TextureReloadQueued = true;

            loadingProgress.Report(1.0);
        }
示例#4
0
        private static bool UnpackFile(string sourceFile)
        {
            string sourceDir = Path.GetDirectoryName(sourceFile);
            string filename  = Path.GetFileName(sourceFile);
            string targetDir = $"{sourceDir}\\{filename.Replace('.', '-')}";

            if (File.Exists(targetDir))
            {
                targetDir += "-ybr";
            }

            if (DCX.Is(sourceFile))
            {
                Console.WriteLine($"Decompressing DCX: {filename}...");
                byte[] bytes = DCX.Decompress(sourceFile, out DCX.Type compression);
                if (BND3.Is(bytes))
                {
                    Console.WriteLine($"Unpacking BND3: {filename}...");
                    BND3 bnd = BND3.Read(bytes);
                    bnd.Compression = compression;
                    bnd.Unpack(filename, targetDir);
                }
                else if (BND4.Is(bytes))
                {
                    Console.WriteLine($"Unpacking BND4: {filename}...");
                    BND4 bnd = BND4.Read(bytes);
                    bnd.Compression = compression;
                    bnd.Unpack(filename, targetDir);
                }
                else if (TPF.Is(bytes))
                {
                    Console.WriteLine($"Unpacking TPF: {filename}...");
                    TPF tpf = TPF.Read(bytes);
                    tpf.Compression = compression;
                    tpf.Unpack(filename, targetDir);
                }
                else if (sourceFile.EndsWith(".gparam.dcx"))
                {
                    Console.WriteLine($"Unpacking GPARAM: {filename}...");
                    GPARAM gparam = GPARAM.Read(bytes);
                    gparam.Unpack(sourceFile);
                }
                else
                {
                    Console.WriteLine($"File format not recognized: {filename}");
                    return(true);
                }
            }
            else
            {
                if (BND3.Is(sourceFile))
                {
                    Console.WriteLine($"Unpacking BND3: {filename}...");
                    BND3 bnd = BND3.Read(sourceFile);
                    bnd.Unpack(filename, targetDir);
                }
                else if (BND4.Is(sourceFile))
                {
                    Console.WriteLine($"Unpacking BND4: {filename}...");
                    BND4 bnd = BND4.Read(sourceFile);
                    bnd.Unpack(filename, targetDir);
                }
                else if (BXF3.IsBHD(sourceFile))
                {
                    string bdtExtension = Path.GetExtension(filename).Replace("bhd", "bdt");
                    string bdtFilename  = $"{Path.GetFileNameWithoutExtension(filename)}{bdtExtension}";
                    string bdtPath      = $"{sourceDir}\\{bdtFilename}";
                    if (File.Exists(bdtPath))
                    {
                        Console.WriteLine($"Unpacking BXF3: {filename}...");
                        BXF3 bxf = BXF3.Read(sourceFile, bdtPath);
                        bxf.Unpack(filename, bdtFilename, targetDir);
                    }
                    else
                    {
                        Console.WriteLine($"BDT not found for BHD: {filename}");
                        return(true);
                    }
                }
                else if (BXF4.IsBHD(sourceFile))
                {
                    string bdtExtension = Path.GetExtension(filename).Replace("bhd", "bdt");
                    string bdtFilename  = $"{Path.GetFileNameWithoutExtension(filename)}{bdtExtension}";
                    string bdtPath      = $"{sourceDir}\\{bdtFilename}";
                    if (File.Exists(bdtPath))
                    {
                        Console.WriteLine($"Unpacking BXF4: {filename}...");
                        BXF4 bxf = BXF4.Read(sourceFile, bdtPath);
                        bxf.Unpack(filename, bdtFilename, targetDir);
                    }
                    else
                    {
                        Console.WriteLine($"BDT not found for BHD: {filename}");
                        return(true);
                    }
                }
                else if (TPF.Is(sourceFile))
                {
                    Console.WriteLine($"Unpacking TPF: {filename}...");
                    TPF tpf = TPF.Read(sourceFile);
                    tpf.Unpack(filename, targetDir);
                }
                else if (sourceFile.EndsWith(".fmg"))
                {
                    Console.WriteLine($"Unpacking FMG: {filename}...");
                    FMG fmg = FMG.Read(sourceFile);
                    fmg.Unpack(sourceFile);
                }
                else if (sourceFile.EndsWith(".fmg.xml"))
                {
                    Console.WriteLine($"Repacking FMG: {filename}...");
                    YFMG.Repack(sourceFile);
                }
                else if (sourceFile.EndsWith(".gparam"))
                {
                    Console.WriteLine($"Unpacking GPARAM: {filename}...");
                    GPARAM gparam = GPARAM.Read(sourceFile);
                    gparam.Unpack(sourceFile);
                }
                else if (sourceFile.EndsWith(".gparam.xml") || sourceFile.EndsWith(".gparam.dcx.xml"))
                {
                    Console.WriteLine($"Repacking GPARAM: {filename}...");
                    YGPARAM.Repack(sourceFile);
                }
                else if (sourceFile.EndsWith(".luagnl"))
                {
                    Console.WriteLine($"Unpacking LUAGNL: {filename}...");
                    LUAGNL gnl = LUAGNL.Read(sourceFile);
                    gnl.Unpack(sourceFile);
                }
                else if (sourceFile.EndsWith(".luagnl.xml"))
                {
                    Console.WriteLine($"Repacking LUAGNL: {filename}...");
                    YLUAGNL.Repack(sourceFile);
                }
                else if (LUAINFO.Is(sourceFile))
                {
                    Console.WriteLine($"Unpacking LUAINFO: {filename}...");
                    LUAINFO info = LUAINFO.Read(sourceFile);
                    info.Unpack(sourceFile);
                }
                else if (sourceFile.EndsWith(".luainfo.xml"))
                {
                    Console.WriteLine($"Repacking LUAINFO: {filename}...");
                    YLUAINFO.Repack(sourceFile);
                }
                else
                {
                    Console.WriteLine($"File format not recognized: {filename}");
                    return(true);
                }
            }
            return(false);
        }