static int _m_GetModifiedMaterial(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); TMPro.TextMeshProUGUI gen_to_be_invoked = (TMPro.TextMeshProUGUI)translator.FastGetCSObj(L, 1); { UnityEngine.Material _baseMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material)); UnityEngine.Material gen_ret = gen_to_be_invoked.GetModifiedMaterial(_baseMaterial); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }