private void button1_Click(object sender, EventArgs e) { this.Hide(); MainMenu mm = new TBAG.MainMenu(); mm.ShowDialog(); this.Close(); }
private void button1_Click(object sender, EventArgs e) { /* adventure.setCurrent("one", false); * adventure.setCurrent("two", false); * adventure.setCurrent("three", false); * adventure.Save();*/ this.Hide(); MainMenu mm = new TBAG.MainMenu(); mm.ShowDialog(); this.Close(); }