void Awake() { // Layers MenuLayer = GameObject.Find("MenuLayer"); InGameLayer = GameObject.Find("InGameLayer"); PauseLayer = GameObject.Find("PauseLayer"); // Buttons PlayButton = GameObject.Find("PlayButton").GetComponent <Button>(); PauseButton = GameObject.Find("PauseButton").GetComponent <Button>(); ResumeButton = GameObject.Find("ResumeButton").GetComponent <Button>(); MenuButton = GameObject.Find("MenuButton").GetComponent <Button>(); MainMenuButton = GameObject.Find("MainMenuButton").GetComponent <Button>(); QuitButton = GameObject.Find("QuitButton").GetComponent <Button>(); // EndMenu MenuLayerEnd = GameObject.Find("MenuEnd"); ScoreText = GameObject.Find("Score"); Player = GameObject.FindGameObjectWithTag("Player").GetComponent <T10_PlayerFight>(); RetryButtonEnd = GameObject.Find("RetryButton").GetComponent <Button>(); MainMenuButtonEnd = GameObject.Find("MainMenuButtonEnd").GetComponent <Button>(); QuitButtonEnd = GameObject.Find("QuitButtonEnd").GetComponent <Button>(); // EndListeners RetryButtonEnd.onClick.AddListener(MenuGame); MainMenuButtonEnd.onClick.AddListener(MainMenuGame); QuitButtonEnd.onClick.AddListener(QuitGame); // Listeners PlayButton.onClick.AddListener(PlayGame); PauseButton.onClick.AddListener(PauseResumeGame); ResumeButton.onClick.AddListener(PauseResumeGame); MenuButton.onClick.AddListener(MenuGame); MainMenuButton.onClick.AddListener(MainMenuGame); QuitButton.onClick.AddListener(QuitGame); }
void Awake() { // Layers MenuLayer = GameObject.Find("MenuLayer"); InGameLayer = GameObject.Find("InGameLayer"); PauseLayer = GameObject.Find("PauseLayer"); ControlLayer = GameObject.Find("CONTROLES"); // Buttons PlayButton = GameObject.Find("PlayButton").GetComponent <Button>(); PauseButton = GameObject.Find("PauseButton").GetComponent <Button>(); ResumeButton = GameObject.Find("ResumeButton").GetComponent <Button>(); MenuButton = GameObject.Find("MenuButton").GetComponent <Button>(); MainMenuButton = GameObject.Find("MainMenuButton").GetComponent <Button>(); QuitButton = GameObject.Find("QuitButton").GetComponent <Button>(); ControlButton = GameObject.Find("ControlButton").GetComponent <Button>(); ControlButtonPause = GameObject.Find("ControlButtonPause").GetComponent <Button>(); ReturnButton = GameObject.Find("ReturnButton").GetComponent <Button>(); // EndMenu MenuLayerEnd = GameObject.Find("MenuEnd"); ScoreText = GameObject.Find("Score"); Player = GameObject.FindGameObjectWithTag("Player").GetComponent <T10_PlayerFight>(); RetryButtonEnd = GameObject.Find("RetryButton").GetComponent <Button>(); MainMenuButtonEnd = GameObject.Find("MainMenuButtonEnd").GetComponent <Button>(); QuitButtonEnd = GameObject.Find("QuitButtonEnd").GetComponent <Button>(); // EndListeners RetryButtonEnd.onClick.AddListener(MenuGame); MainMenuButtonEnd.onClick.AddListener(MainMenuGame); QuitButtonEnd.onClick.AddListener(QuitGame); // Listeners PlayButton.onClick.AddListener(PlayGame); PauseButton.onClick.AddListener(PauseResumeGame); ResumeButton.onClick.AddListener(PauseResumeGame); MenuButton.onClick.AddListener(MenuGame); MainMenuButton.onClick.AddListener(MainMenuGame); QuitButton.onClick.AddListener(QuitGame); ControlButton.onClick.AddListener(DisplayControlMenu); ControlButtonPause.onClick.AddListener(DisplayControlMenu); ReturnButton.onClick.AddListener(HideControlMenu); ControlLayer.SetActive(false); }