/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this CharacterTemplateInventoryTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("chance"); source.Chance = (DemoGame.ItemChance)(DemoGame.ItemChance)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("character_template_id"); source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("id"); source.ID = (System.Int32)(System.Int32)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("item_template_id"); source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("max"); source.Max = (System.Byte)(System.Byte)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("min"); source.Min = (System.Byte)(System.Byte)dataRecord.GetByte(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this AllianceHostileTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("alliance_id"); source.AllianceID = (DemoGame.AllianceID)(DemoGame.AllianceID)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("hostile_id"); source.HostileID = (DemoGame.AllianceID)(DemoGame.AllianceID)dataRecord.GetByte(i); }
public static CustTreeItems FillCustTreeItems(System.Data.IDataReader r) { CustTreeItems cti = new CustTreeItems(); cti.Name = r.GetString(0); cti.HasPermissions = Convert.ToBoolean(r.GetByte(1)); return cti; }
public override void Load(System.Data.IDataRecord record) { Id = record.GetInt32(0); OKPO = record.GetString(1); SOATO = record.GetString(2); INN = record.GetString(3); Name = record.GetString(4); Type = (OrgType)record.GetByte(5); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this CharacterTemplateSkillTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("character_template_id"); source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("skill_id"); source.SkillID = (DemoGame.SkillType)(DemoGame.SkillType)dataRecord.GetByte(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this AllianceTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("id"); source.ID = (DemoGame.AllianceID)(DemoGame.AllianceID)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String)dataRecord.GetString(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this WorldStatsUserShoppingTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("amount"); source.Amount = (System.Byte)(System.Byte)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("character_id"); source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("cost"); source.Cost = (System.Int32)(System.Int32)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("id"); source.ID = (System.UInt32)(System.UInt32)dataRecord.GetUInt32(i); i = dataRecord.GetOrdinal("item_template_id"); source.ItemTemplateID = (System.Nullable<DemoGame.ItemTemplateID>)(System.Nullable<DemoGame.ItemTemplateID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("map_id"); source.MapID = (System.Nullable<NetGore.World.MapID>)(System.Nullable<NetGore.World.MapID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("sale_type"); source.SaleType = (System.SByte)(System.SByte)dataRecord.GetSByte(i); i = dataRecord.GetOrdinal("shop_id"); source.ShopID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("when"); source.When = (System.DateTime)(System.DateTime)dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("x"); source.X = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("y"); source.Y = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this EventCountersShopTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("counter"); source.Counter = (System.Int64)(System.Int64)dataRecord.GetInt64(i); i = dataRecord.GetOrdinal("shop_event_counter_id"); source.ShopEventCounterId = (System.Byte)(System.Byte)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("shop_id"); source.ShopID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID)dataRecord.GetUInt16(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this EventCountersUserTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("counter"); source.Counter = (System.Int64)(System.Int64)dataRecord.GetInt64(i); i = dataRecord.GetOrdinal("user_event_counter_id"); source.UserEventCounterId = (System.Byte)(System.Byte)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("user_id"); source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this QuestRequireStartItemTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("amount"); source.Amount = (System.Byte)(System.Byte)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("item_template_id"); source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("quest_id"); source.QuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID)dataRecord.GetUInt16(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this CharacterInventoryTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("character_id"); source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("item_id"); source.ItemID = (DemoGame.ItemID)(DemoGame.ItemID)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("slot"); source.Slot = (NetGore.InventorySlot)(NetGore.InventorySlot)dataRecord.GetByte(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this CharacterSkillTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("character_id"); source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("skill_id"); source.SkillID = (DemoGame.SkillType)(DemoGame.SkillType)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("time_added"); source.TimeAdded = (System.DateTime)(System.DateTime)dataRecord.GetDateTime(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this EventCountersItemTemplateTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("counter"); source.Counter = (System.Int64)(System.Int64)dataRecord.GetInt64(i); i = dataRecord.GetOrdinal("item_template_event_counter_id"); source.ItemTemplateEventCounterId = (System.Byte)(System.Byte)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("item_template_id"); source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this EventCountersNpcTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("counter"); source.Counter = (System.Int64)(System.Int64)dataRecord.GetInt64(i); i = dataRecord.GetOrdinal("npc_event_counter_id"); source.NPCEventCounterID = (System.Byte)(System.Byte)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("npc_template_id"); source.NPCTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this MapSpawnTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("amount"); source.Amount = (System.Byte)(System.Byte)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("character_template_id"); source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("direction_id"); source.DirectionId = (NetGore.Direction)(NetGore.Direction)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("height"); source.Height = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("id"); source.ID = (DemoGame.MapSpawnValuesID)(DemoGame.MapSpawnValuesID)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("map_id"); source.MapID = (NetGore.World.MapID)(NetGore.World.MapID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("respawn"); source.Respawn = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("width"); source.Width = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("x"); source.X = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("y"); source.Y = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this AllianceHostileTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "alliance_id": source.AllianceID = (DemoGame.AllianceID)(DemoGame.AllianceID)dataRecord.GetByte(i); break; case "hostile_id": source.HostileID = (DemoGame.AllianceID)(DemoGame.AllianceID)dataRecord.GetByte(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this AllianceTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "id": source.ID = (DemoGame.AllianceID)(DemoGame.AllianceID)dataRecord.GetByte(i); break; case "name": source.Name = (System.String)(System.String)dataRecord.GetString(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this GuildMemberTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("character_id"); source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("guild_id"); source.GuildID = (NetGore.Features.Guilds.GuildID)(NetGore.Features.Guilds.GuildID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("joined"); source.Joined = (System.DateTime)(System.DateTime)dataRecord.GetDateTime(i); i = dataRecord.GetOrdinal("rank"); source.Rank = (NetGore.Features.Guilds.GuildRank)(NetGore.Features.Guilds.GuildRank)dataRecord.GetByte(i); }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this CharacterStatusEffectTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("character_id"); source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("id"); source.ID = (DemoGame.ActiveStatusEffectID)(DemoGame.ActiveStatusEffectID)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("power"); source.Power = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("status_effect_id"); source.StatusEffect = (DemoGame.StatusEffectType)(DemoGame.StatusEffectType)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("time_left_secs"); source.TimeLeftSecs = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); }
protected Address(System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) { this.AddressID = info.GetInt32("AddressID"); this.Street1 = info.GetString("Street1"); this.Street2 = info.GetString("Street2"); this.City = info.GetString("City"); this.State = info.GetString("State"); this.ZipCode = info.GetString("ZipCode"); this.PersonID = info.GetInt32("PersonID"); this.SortOrder = info.GetByte("SortOrder"); this.LastModifiedBy = info.GetInt32("LastModifiedBy"); this.LastModifiedAt = (DateTime)info.GetValue("LastModifiedAt", typeof(DateTime)); this.Active = info.GetBoolean("Active"); CustomizeDeserializationProcess(info, context); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this QuestRequireStartItemTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "amount": source.Amount = (System.Byte)(System.Byte)dataRecord.GetByte(i); break; case "item_template_id": source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i); break; case "quest_id": source.QuestID = (NetGore.Features.Quests.QuestID)(NetGore.Features.Quests.QuestID)dataRecord.GetUInt16(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this CharacterStatusEffectTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "character_id": source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i); break; case "id": source.ID = (DemoGame.ActiveStatusEffectID)(DemoGame.ActiveStatusEffectID)dataRecord.GetInt32(i); break; case "power": source.Power = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "status_effect_id": source.StatusEffect = (DemoGame.StatusEffectType)(DemoGame.StatusEffectType)dataRecord.GetByte(i); break; case "time_left_secs": source.TimeLeftSecs = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this GuildMemberTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "character_id": source.CharacterID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i); break; case "guild_id": source.GuildID = (NetGore.Features.Guilds.GuildID)(NetGore.Features.Guilds.GuildID)dataRecord.GetUInt16(i); break; case "joined": source.Joined = (System.DateTime)(System.DateTime)dataRecord.GetDateTime(i); break; case "rank": source.Rank = (NetGore.Features.Guilds.GuildRank)(NetGore.Features.Guilds.GuildRank)dataRecord.GetByte(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this EventCountersUserTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "counter": source.Counter = (System.Int64)(System.Int64)dataRecord.GetInt64(i); break; case "user_event_counter_id": source.UserEventCounterId = (System.Byte)(System.Byte)dataRecord.GetByte(i); break; case "user_id": source.UserID = (DemoGame.CharacterID)(DemoGame.CharacterID)dataRecord.GetInt32(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this CharacterTemplateInventoryTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "chance": source.Chance = (DemoGame.ItemChance)(DemoGame.ItemChance)dataRecord.GetUInt16(i); break; case "character_template_id": source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i); break; case "id": source.ID = (System.Int32)(System.Int32)dataRecord.GetInt32(i); break; case "item_template_id": source.ItemTemplateID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i); break; case "max": source.Max = (System.Byte)(System.Byte)dataRecord.GetByte(i); break; case "min": source.Min = (System.Byte)(System.Byte)dataRecord.GetByte(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataRecord"/> and assigns the read values to this /// object's properties. The database column's name is used to as the key, so the value /// will not be found if any aliases are used or not all columns were selected. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataRecord"/> to read the values from. Must already be ready to be read from.</param> public static void ReadValues(this ItemTemplateTable source, System.Data.IDataRecord dataRecord) { System.Int32 i; i = dataRecord.GetOrdinal("action_display_id"); source.ActionDisplayID = (System.Nullable<NetGore.Features.ActionDisplays.ActionDisplayID>)(System.Nullable<NetGore.Features.ActionDisplays.ActionDisplayID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); i = dataRecord.GetOrdinal("description"); source.Description = (System.String)(System.String)dataRecord.GetString(i); i = dataRecord.GetOrdinal("equipped_body"); source.EquippedBody = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); i = dataRecord.GetOrdinal("graphic"); source.Graphic = (NetGore.GrhIndex)(NetGore.GrhIndex)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("height"); source.Height = (System.Byte)(System.Byte)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("hp"); source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("id"); source.ID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("mp"); source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType)dataRecord.GetInt16(i); i = dataRecord.GetOrdinal("name"); source.Name = (System.String)(System.String)dataRecord.GetString(i); i = dataRecord.GetOrdinal("range"); source.Range = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); i = dataRecord.GetOrdinal("stat_agi"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_defence"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_int"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxhit"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxhp"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_maxmp"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_minhit"); source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_req_agi"); source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_req_int"); source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_req_str"); source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("stat_str"); source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); i = dataRecord.GetOrdinal("type"); source.Type = (DemoGame.ItemType)(DemoGame.ItemType)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("value"); source.Value = (System.Int32)(System.Int32)dataRecord.GetInt32(i); i = dataRecord.GetOrdinal("weapon_type"); source.WeaponType = (DemoGame.WeaponType)(DemoGame.WeaponType)dataRecord.GetByte(i); i = dataRecord.GetOrdinal("width"); source.Width = (System.Byte)(System.Byte)dataRecord.GetByte(i); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this ItemTemplateTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "action_display_id": source.ActionDisplayID = (System.Nullable<NetGore.Features.ActionDisplays.ActionDisplayID>)(System.Nullable<NetGore.Features.ActionDisplays.ActionDisplayID>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "description": source.Description = (System.String)(System.String)dataRecord.GetString(i); break; case "equipped_body": source.EquippedBody = (System.String)(System.String)(dataRecord.IsDBNull(i) ? (System.String)null : dataRecord.GetString(i)); break; case "graphic": source.Graphic = (NetGore.GrhIndex)(NetGore.GrhIndex)dataRecord.GetUInt16(i); break; case "height": source.Height = (System.Byte)(System.Byte)dataRecord.GetByte(i); break; case "hp": source.HP = (DemoGame.SPValueType)(DemoGame.SPValueType)dataRecord.GetInt16(i); break; case "id": source.ID = (DemoGame.ItemTemplateID)(DemoGame.ItemTemplateID)dataRecord.GetUInt16(i); break; case "mp": source.MP = (DemoGame.SPValueType)(DemoGame.SPValueType)dataRecord.GetInt16(i); break; case "name": source.Name = (System.String)(System.String)dataRecord.GetString(i); break; case "range": source.Range = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "stat_agi": source.SetStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_defence": source.SetStat((DemoGame.StatType)DemoGame.StatType.Defence, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_int": source.SetStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_maxhit": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHit, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_maxhp": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxHP, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_maxmp": source.SetStat((DemoGame.StatType)DemoGame.StatType.MaxMP, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_minhit": source.SetStat((DemoGame.StatType)DemoGame.StatType.MinHit, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_req_agi": source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Agi, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_req_int": source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Int, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_req_str": source.SetReqStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "stat_str": source.SetStat((DemoGame.StatType)DemoGame.StatType.Str, (System.Int32)(System.Int16)dataRecord.GetInt16(i)); break; case "type": source.Type = (DemoGame.ItemType)(DemoGame.ItemType)dataRecord.GetByte(i); break; case "value": source.Value = (System.Int32)(System.Int32)dataRecord.GetInt32(i); break; case "weapon_type": source.WeaponType = (DemoGame.WeaponType)(DemoGame.WeaponType)dataRecord.GetByte(i); break; case "width": source.Width = (System.Byte)(System.Byte)dataRecord.GetByte(i); break; } } }
public void fill(System.Data.IDataReader dr) { this.Deposito = new Valor(); this.Deposito.Importe = dr.GetDecimal(dr.GetOrdinal("MontoDeposito")); this.Deposito.Moneda = new GI.BR.Monedas.Moneda(); this.Deposito.Moneda = Monedas.MonedasFlyweigthFactory.GetInstancia.GetMoneda(dr.GetInt32(dr.GetOrdinal("IdMonedaDeposito"))); this.DiaCobro = dr.GetByte(dr.GetOrdinal("DiaVencimientoCuota")); if (dr.IsDBNull(dr.GetOrdinal("FechaCancelacion"))) this.FechaCancelacion = null; else this.FechaCancelacion = dr.GetDateTime(dr.GetOrdinal("FechaCancelacion")); this.FechaInicio = dr.GetDateTime(dr.GetOrdinal("FechaInicio")); this.FechaVencimiento = dr.GetDateTime(dr.GetOrdinal("FechaVencimiento")); if (!dr.IsDBNull(dr.GetOrdinal("IdInquilino"))) { this.Inquilino = new GI.BR.Clientes.Inquilino(); this.Inquilino.IdCliente = dr.GetInt32(dr.GetOrdinal("IdInquilino")); } this.Observaciones = dr.GetString(dr.GetOrdinal("Observaciones")); this.IdContrato = dr.GetInt32(dr.GetOrdinal("IdContrato")); this.vigente = dr.GetBoolean(dr.GetOrdinal("Vigente")); }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this EventCountersShopTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "counter": source.Counter = (System.Int64)(System.Int64)dataRecord.GetInt64(i); break; case "shop_event_counter_id": source.ShopEventCounterId = (System.Byte)(System.Byte)dataRecord.GetByte(i); break; case "shop_id": source.ShopID = (NetGore.Features.Shops.ShopID)(NetGore.Features.Shops.ShopID)dataRecord.GetUInt16(i); break; } } }
/// <summary> /// Reads the values from an <see cref="IDataReader"/> and assigns the read values to this /// object's properties. Unlike ReadValues(), this method not only doesn't require /// all values to be in the <see cref="IDataReader"/>, but also does not require the values in /// the <see cref="IDataReader"/> to be a defined field for the table this class represents. /// Because of this, you need to be careful when using this method because values /// can easily be skipped without any indication. /// </summary> /// <param name="source">The object to add the extension method to.</param> /// <param name="dataRecord">The <see cref="IDataReader"/> to read the values from. Must already be ready to be read from.</param> public static void TryReadValues(this MapSpawnTable source, System.Data.IDataRecord dataRecord) { for (int i = 0; i < dataRecord.FieldCount; i++) { switch (dataRecord.GetName(i)) { case "amount": source.Amount = (System.Byte)(System.Byte)dataRecord.GetByte(i); break; case "character_template_id": source.CharacterTemplateID = (DemoGame.CharacterTemplateID)(DemoGame.CharacterTemplateID)dataRecord.GetUInt16(i); break; case "direction_id": source.DirectionId = (NetGore.Direction)(NetGore.Direction)dataRecord.GetInt16(i); break; case "height": source.Height = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "id": source.ID = (DemoGame.MapSpawnValuesID)(DemoGame.MapSpawnValuesID)dataRecord.GetInt32(i); break; case "map_id": source.MapID = (NetGore.World.MapID)(NetGore.World.MapID)dataRecord.GetUInt16(i); break; case "respawn": source.Respawn = (System.UInt16)(System.UInt16)dataRecord.GetUInt16(i); break; case "width": source.Width = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "x": source.X = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; case "y": source.Y = (System.Nullable<System.UInt16>)(System.Nullable<System.UInt16>)(dataRecord.IsDBNull(i) ? (System.Nullable<System.UInt16>)null : dataRecord.GetUInt16(i)); break; } } }