public static Color4 ToColor4(this System.Windows.Media.Color color) { color.Clamp(); return(new global::SharpDX.Color4(color.R / 255f, color.G / 255f, color.B / 255f, color.A / 255f)); }
static Vector4 ToVector4(System.Windows.Media.Color color) { color.Clamp(); return(new Vector4(color.R / 255f, color.G / 255f, color.B / 255f, color.A / 255f)); }
public void Clamp() { _color.Clamp(); }