protected override void OnManipulationInertiaStarting(System.Windows.Input.ManipulationInertiaStartingEventArgs e) { e.TranslationBehavior.DesiredDeceleration = 10.0 * 96.0 / (1000.0 * 1000.0); e.ExpansionBehavior.DesiredDeceleration = 1.0 * 96 / (1000.0 * 1000.0); e.RotationBehavior.DesiredDeceleration = 720 / (1000.0 * 1000.0); e.Handled = true; //base.OnManipulationInertiaStarting(e); }
protected override void OnManipulationInertiaStarting(System.Windows.Input.ManipulationInertiaStartingEventArgs e) { }
private void Window_ManipulationInertiaStarting(object sender, System.Windows.Input.ManipulationInertiaStartingEventArgs e) { logger.InfoFormat("{0:D3}.{1}", ++numberIndex, MethodBase.GetCurrentMethod().Name); }