public bool Delete(string id) { string uri = m_ServerURI + "/assets/" + id; if (SynchronousRestObjectRequester. MakeRequest <int, bool>("DELETE", uri, 0)) { if (m_Cache != null) { m_Cache.Expire(id); } return(true); } return(false); }
public string Store(AssetBase asset) { if (asset.Local) { if (m_Cache != null) { m_Cache.Cache(asset); } return(asset.ID); } string uri = m_ServerURI + "/assets/"; string newID; try { newID = SynchronousRestObjectRequester.MakeRequest <AssetBase, string>("POST", uri, asset, m_Auth); } catch (Exception e) { m_log.Warn(string.Format("[ASSET CONNECTOR]: Unable to send asset {0} to asset server. Reason: {1} ", asset.ID, e.Message), e); return(string.Empty); } // TEMPORARY: SRAS returns 'null' when it's asked to store existing assets if (newID == null) { m_log.DebugFormat("[ASSET CONNECTOR]: Storing of asset {0} returned null; assuming the asset already exists", asset.ID); return(asset.ID); } if (string.IsNullOrEmpty(newID)) { return(string.Empty); } asset.ID = newID; if (m_Cache != null) { m_Cache.Cache(asset); } return(newID); }
private void AssetRequestProcessor() { QueuedAssetRequest r; while (true) { r = m_requestQueue.Dequeue(4500); Watchdog.UpdateThread(); if (r == null) { continue; } string uri = r.uri; string id = r.id; try { AssetBase a = SynchronousRestObjectRequester.MakeRequest <int, AssetBase>("GET", uri, 0, 30000, m_Auth); if (a != null && m_Cache != null) { m_Cache.Cache(a); } List <AssetRetrievedEx> handlers; lock (m_AssetHandlers) { handlers = m_AssetHandlers[id]; m_AssetHandlers.Remove(id); } if (handlers != null) { Util.FireAndForget(x => { foreach (AssetRetrievedEx h in handlers) { try { h.Invoke(a); } catch { } } handlers.Clear(); }); } } catch { } } }
private void UndeliveredMessage(GridInstantMessage im) { if (im.dialog != (byte)InstantMessageDialog.MessageFromObject && im.dialog != (byte)InstantMessageDialog.MessageFromAgent && im.dialog != (byte)InstantMessageDialog.GroupNotice && im.dialog != (byte)InstantMessageDialog.GroupInvitation && im.dialog != (byte)InstantMessageDialog.InventoryOffered) { return; } if (!m_ForwardOfflineGroupMessages) { if (im.dialog == (byte)InstantMessageDialog.GroupNotice || im.dialog == (byte)InstantMessageDialog.GroupInvitation) { return; } } Scene scene = FindScene(new UUID(im.fromAgentID)); if (scene == null) { scene = m_SceneList[0]; } bool success = SynchronousRestObjectRequester.MakeRequest <GridInstantMessage, bool>( "POST", m_RestURL + "/SaveMessage/", im); if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) { IClientAPI client = FindClient(new UUID(im.fromAgentID)); if (client == null) { return; } client.SendInstantMessage(new GridInstantMessage( null, new UUID(im.toAgentID), "System", new UUID(im.fromAgentID), (byte)InstantMessageDialog.MessageFromAgent, "User is not logged in. " + (success ? "Message saved." : "Message not saved"), false, new Vector3())); } }
public virtual string Store(AssetBase asset) { if (asset.Local) { if (m_Cache != null) { m_Cache.Cache(asset); } return(asset.ID); } string newID = string.Empty; List <string> serverURIs = m_registry.RequestModuleInterface <IConfigurationService>().FindValueOf("AssetServerURI"); foreach (string m_ServerURI in serverURIs) { string uri = m_ServerURI + "/"; try { newID = SynchronousRestObjectRequester. MakeRequest <AssetBase, string>("POST", uri, asset); } catch (Exception e) { m_log.WarnFormat("[ASSET CONNECTOR]: Unable to send asset {0} to asset server. Reason: {1}", asset.ID, e.Message); } if (newID != String.Empty) { // Placing this here, so that this work with old asset servers that don't send any reply back // SynchronousRestObjectRequester returns somethins that is not an empty string if (newID != null) { asset.ID = newID; } if (m_Cache != null) { m_Cache.Cache(asset); } } } return(newID); }
public virtual bool Delete(string id) { List <string> serverURIs = m_registry.RequestModuleInterface <IConfigurationService>().FindValueOf("AssetServerURI"); foreach (string m_ServerURI in serverURIs) { string uri = m_ServerURI + "/" + id; SynchronousRestObjectRequester. MakeRequest <int, bool>("DELETE", uri, 0); } if (m_Cache != null) { m_Cache.Expire(id); } return(true); }
public AssetMetadata GetMetadata(string id) { if (m_Cache != null) { AssetBase fullAsset = m_Cache.Get(id); if (fullAsset != null) { return(fullAsset.Metadata); } } string uri = m_ServerURI + "/assets/" + id + "/metadata"; AssetMetadata asset = SynchronousRestObjectRequester.MakeRequest <int, AssetMetadata>("GET", uri, 0); return(asset); }
public override Aurora.Framework.AssetBase Get(string id) { Aurora.Framework.AssetBase asset = null; AssetBase rasset = null; if (m_Cache != null) { asset = m_Cache.Get(id); if ((asset != null) && ((asset.Data != null) && (asset.Data.Length != 0))) { return(asset); } } List <string> serverURIs = m_registry == null ? null : m_registry.RequestModuleInterface <IConfigurationService>().FindValueOf( "AssetServerURI"); if (m_serverURL != string.Empty) { serverURIs = new List <string>(new string[1] { m_serverURL }); } if (serverURIs != null) { foreach (string mServerUri in serverURIs) { string uri = mServerUri + "/" + id; rasset = SynchronousRestObjectRequester.MakeRequest <int, AssetBase>("GET", uri, 0); asset = TearDown(rasset); if (m_Cache != null && asset != null) { m_Cache.Cache(asset); } if (asset != null) { return(asset); } } } return(null); }
private void RetrieveInstantMessages(IClientAPI client) { if (m_RestURL == String.Empty) { return; } else { m_log.DebugFormat("[OFFLINE MESSAGING]: Retrieving stored messages for {0}", client.AgentId); List <GridInstantMessage> msglist = SynchronousRestObjectRequester.MakeRequest <UUID, List <GridInstantMessage> >( "POST", m_RestURL + "/RetrieveMessages/", client.AgentId); if (msglist != null) { foreach (GridInstantMessage im in msglist) { if (im.dialog == (byte)InstantMessageDialog.InventoryOffered) { // send it directly or else the item will be given twice client.SendInstantMessage(im); } else { // Send through scene event manager so all modules get a chance // to look at this message before it gets delivered. // // Needed for proper state management for stored group // invitations // im.offline = 1; Scene s = FindScene(client.AgentId); if (s != null) { s.EventManager.TriggerIncomingInstantMessage(im); } } } } } }
public void RegisterNewReceiver(IScriptModule scriptEngine, UUID channel, UUID objectID, UUID itemID, string uri) { if (!m_Channels.ContainsKey(itemID)) { XmlRpcInfo info = new XmlRpcInfo(); info.channel = channel; info.uri = uri; bool success = SynchronousRestObjectRequester.MakeRequest <XmlRpcInfo, bool>( "POST", m_ServerURI + "/RegisterChannel/", info); if (!success) { m_log.Error("[XMLRPC GRID ROUTER] Error contacting server"); } m_Channels[itemID] = channel; } }
public AssetBase Get(string id) { string uri = MapServer(id) + "/assets/" + id; AssetBase asset = null; if (m_Cache != null) { if (!m_Cache.Get(id, out asset)) { return(null); } } if (asset == null || asset.Data == null || asset.Data.Length == 0) { // XXX: Commented out for now since this has either never been properly operational or not for some time // as m_maxAssetRequestConcurrency was being passed as the timeout, not a concurrency limiting option. // Wasn't noticed before because timeout wasn't actually used. // Not attempting concurrency setting for now as this omission was discovered in release candidate // phase for OpenSimulator 0.8. Need to revisit afterwards. // asset // = SynchronousRestObjectRequester.MakeRequest<int, AssetBase>( // "GET", uri, 0, m_maxAssetRequestConcurrency); asset = SynchronousRestObjectRequester.MakeRequest <int, AssetBase>("GET", uri, 0, m_Auth); if (m_Cache != null) { if (asset != null) { m_Cache.Cache(asset); } else { m_Cache.CacheNegative(id); } } } return(asset); }
public string Store(AssetBase asset) { if (asset.Temporary || asset.Local) { if (m_Cache != null) { m_Cache.Cache(asset); } return(asset.ID); } string uri = m_ServerURI + "/assets/"; string newID = string.Empty; try { newID = SynchronousRestObjectRequester. MakeRequest <AssetBase, string>("POST", uri, asset); } catch (Exception e) { m_log.WarnFormat("[ASSET CONNECTOR]: Unable to send asset {0} to asset server. Reason: {1}", asset.ID, e.Message); } if (newID != String.Empty) { // Placing this here, so that this work with old asset servers that don't send any reply back // SynchronousRestObjectRequester returns somethins that is not an empty string if (newID != null) { asset.ID = newID; } if (m_Cache != null) { m_Cache.Cache(asset); } } return(newID); }
public virtual bool[] AssetsExist(string[] ids) { string uri = m_ServerURI + "/get_assets_exist"; bool[] exist = null; try { exist = SynchronousRestObjectRequester.MakeRequest<string[], bool[]>("POST", uri, ids, m_Auth); } catch (Exception) { // This is most likely to happen because the server doesn't support this function, // so just silently return "doesn't exist" for all the assets. } if (exist == null) exist = new bool[ids.Length]; return exist; }
public void ScriptRemoved(UUID itemID) { if (!m_Enabled) { return; } if (m_Channels.ContainsKey(itemID)) { bool success = SynchronousRestObjectRequester.MakeRequest <UUID, bool>( "POST", m_ServerURI + "/RemoveChannel/", m_Channels[itemID]); if (!success) { m_log.Error("[XMLRPC GRID ROUTER] Error contacting server"); } m_Channels.Remove(itemID); } }
public virtual bool UpdateContent(string id, byte[] data) { AssetBase asset = null; if (m_Cache != null) { asset = m_Cache.Get(id); } if (asset == null) { AssetMetadata metadata = GetMetadata(id); if (metadata == null) { return(false); } asset = new AssetBase(metadata.FullID, metadata.Name, metadata.Type, UUID.Zero.ToString()); asset.Metadata = metadata; } asset.Data = data; List <string> serverURIs = m_registry.RequestModuleInterface <IConfigurationService>().FindValueOf("AssetServerURI"); foreach (string m_ServerURI in serverURIs) { string uri = m_ServerURI + "/" + id; if (SynchronousRestObjectRequester. MakeRequest <AssetBase, bool>("POST", uri, asset)) { if (m_Cache != null) { m_Cache.Cache(asset); } return(true); } } return(false); }
private void OnMuteListRequest(IClientAPI client, uint crc) { //m_log.DebugFormat("[NSL MUTE LIST] Got MUTE LIST request for crc {0}", crc); int cnt = 0; string str = ""; string url = m_RestURL + "/RequestList/"; //List<GridMuteList> mllist = SynchronousRestObjectPoster.BeginPostObject<UUID, List<GridMuteList>>("POST", url, client.AgentId); List <GridMuteList> mllist = SynchronousRestObjectRequester.MakeRequest <UUID, List <GridMuteList> >("POST", url, client.AgentId); while (mllist == null && cnt < 10) // retry //mllist = SynchronousRestObjectPoster.BeginPostObject<UUID, List<GridMuteList>>("POST", url, client.AgentId); { mllist = SynchronousRestObjectRequester.MakeRequest <UUID, List <GridMuteList> >("POST", url, client.AgentId); cnt++; } if (mllist != null) { foreach (GridMuteList ml in mllist) { str += ml.muteType.ToString() + " " + ml.muteID.ToString() + " " + ml.muteName + "|" + ml.muteFlags.ToString() + "\n"; } } else { m_log.ErrorFormat("[NSL MUTE LIST] Not response from mute.php"); return; } string filename = "mutes" + client.AgentId.ToString(); IXfer xfer = client.Scene.RequestModuleInterface <IXfer>(); if (xfer != null) { byte[] byteArray = System.Text.Encoding.GetEncoding("UTF-8").GetBytes(str); xfer.AddNewFile(filename, byteArray); client.SendMuteListUpdate(filename); } }
private UUID CloneInventoryItem(UUID avatarID, UUID avatarFolder, InventoryItemBase item, bool modifyPerms) { if (avatarFolder != UUID.Zero) { InventoryItemBase clonedItem = new InventoryItemBase(); clonedItem.Owner = avatarID; clonedItem.AssetID = item.AssetID; clonedItem.AssetType = item.AssetType; clonedItem.BasePermissions = item.BasePermissions; clonedItem.CreationDate = item.CreationDate; clonedItem.CreatorId = item.CreatorId; clonedItem.CreatorIdAsUuid = item.CreatorIdAsUuid; clonedItem.CurrentPermissions = item.CurrentPermissions; clonedItem.Description = item.Description; clonedItem.EveryOnePermissions = item.EveryOnePermissions; clonedItem.Flags = item.Flags; clonedItem.Folder = avatarFolder; clonedItem.GroupID = item.GroupID; clonedItem.GroupOwned = item.GroupOwned; clonedItem.GroupPermissions = item.GroupPermissions; clonedItem.ID = UUID.Random(); clonedItem.InvType = item.InvType; clonedItem.Name = item.Name; clonedItem.NextPermissions = item.NextPermissions; clonedItem.SalePrice = item.SalePrice; clonedItem.SaleType = item.SaleType; if (modifyPerms) { ModifyPermissions(ref clonedItem); } SynchronousRestObjectRequester.MakeRequest <InventoryItemBase, bool>( "POST", m_inventoryServerUrl + "AddNewItem/", clonedItem); return(clonedItem.ID); } return(UUID.Zero); }
private void UndeliveredMessage(GridInstantMessage im) { if (im.dialog != (byte)InstantMessageDialog.MessageFromObject && im.dialog != (byte)InstantMessageDialog.MessageFromAgent && im.dialog != (byte)InstantMessageDialog.GroupNotice && im.dialog != (byte)InstantMessageDialog.GroupInvitation && im.dialog != (byte)InstantMessageDialog.InventoryOffered) { return; } if (!m_ForwardOfflineGroupMessages) { if (im.dialog == (byte)InstantMessageDialog.GroupNotice || im.dialog == (byte)InstantMessageDialog.GroupInvitation) { return; } } bool success = SynchronousRestObjectRequester.MakeRequest <GridInstantMessage, bool>( "POST", m_RestURL + "/SaveMessage/", im, 10000); if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) { IClientAPI client = FindClient(new UUID(im.fromAgentID)); if (client == null) { return; } client.SendInstantMessage(new GridInstantMessage( null, new UUID(im.toAgentID), "System", new UUID(im.fromAgentID), (byte)InstantMessageDialog.MessageFromAgent, "DSGrid: User not online - " + (success ? "message will be stored and delivered later." : "message will NOT be stored failed to deliver."), false, new Vector3())); } }
public virtual bool GetExists(string id) { AssetBase asset = null; if (m_Cache != null) { asset = m_Cache.Get(id); } if (asset != null) { return(true); } List <string> serverURIs = m_registry.RequestModuleInterface <IConfigurationService>().FindValueOf("AssetServerURI"); if (m_serverURL != string.Empty) { serverURIs = new List <string>(new string[1] { m_serverURL }); } #if (!ISWIN) foreach (string m_ServerURI in serverURIs) { string uri = m_ServerURI + "/" + id + "/exists"; bool exists = SynchronousRestObjectRequester. MakeRequest <int, bool>("GET", uri, 0); if (exists) { return(exists); } } return(false); #else return(serverURIs.Select(m_ServerURI => m_ServerURI + "/" + id + "/exists").Select(uri => SynchronousRestObjectRequester.MakeRequest <int, bool>("GET", uri, 0)).FirstOrDefault(exists => exists)); #endif }
public AssetMetadata GetMetadata(string id) { if (m_Cache != null) { AssetBase fullAsset; if (!m_Cache.Get(id, out fullAsset)) { return(null); } if (fullAsset != null) { return(fullAsset.Metadata); } } string uri = MapServer(id) + "/assets/" + id + "/metadata"; AssetMetadata asset = SynchronousRestObjectRequester.MakeRequest <int, AssetMetadata>("GET", uri, 0, m_Auth); return(asset); }
public bool UpdateContent(string id, byte[] data) { AssetBase asset = null; if (m_Cache != null) { asset = m_Cache.Get(id); } if (asset == null) { AssetMetadata metadata = GetMetadata(id); if (metadata == null) { return(false); } asset = new AssetBase(); asset.Metadata = metadata; } asset.Data = data; string uri = m_ServerURI + "/assets/" + id; if (SynchronousRestObjectRequester.MakeRequest <AssetBase, bool>("POST", uri, asset)) { if (m_Cache != null) { m_Cache.Cache(asset); } return(true); } return(false); }
public AssetBase Get(string id) { string uri = m_ServerURI + "/assets/" + id; AssetBase asset = null; if (m_Cache != null) { asset = m_Cache.Get(id); } if (asset == null) { asset = SynchronousRestObjectRequester.MakeRequest <int, AssetBase>("GET", uri, 0); if (m_Cache != null) { m_Cache.Cache(asset); } } return(asset); }
public AssetBase Get(string id) { // m_log.DebugFormat("[ASSET SERVICE CONNECTOR]: Synchronous get request for {0}", id); string uri = m_ServerURI + "/assets/" + id; AssetBase asset = null; if (m_Cache != null) { asset = m_Cache.Get(id); } if (asset == null) { asset = SynchronousRestObjectRequester.MakeRequest <int, AssetBase>("GET", uri, 0, m_Auth); if (m_Cache != null) { m_Cache.Cache(asset); } } return(asset); }
public bool IsAuthorizedForRegion(string userID, string firstname, string surname, string email, string regionName, string regionID, out string message) { // do a remote call to the authorization server specified in the AuthorizationServerURI m_log.InfoFormat("[AUTHORIZATION CONNECTOR]: IsAuthorizedForRegion checking {0} at remote server {1}", userID, m_ServerURI); string uri = m_ServerURI; AuthorizationRequest req = new AuthorizationRequest(userID, firstname, surname, email, regionName, regionID); AuthorizationResponse response; try { response = SynchronousRestObjectRequester.MakeRequest <AuthorizationRequest, AuthorizationResponse>("POST", uri, req); } catch (Exception e) { m_log.WarnFormat("[AUTHORIZATION CONNECTOR]: Unable to send authorize {0} for region {1} error thrown during comms with remote server. Reason: {2}", userID, regionID, e.Message); message = e.Message; return(m_ResponseOnFailure); } if (response == null) { message = "Null response"; return(m_ResponseOnFailure); } m_log.DebugFormat("[AUTHORIZATION CONNECTOR] response from remote service was {0}", response.Message); message = response.Message; if (!response.IsAuthorized && message == "authorized") { message = "Not Authorized"; } return(response.IsAuthorized); }
private bool CloneFolder(List <InventoryFolderBase> avatarInventory, UUID avID, UUID parentFolder, AvatarAppearance appearance, InventoryFolderBase templateFolder, List <InventoryFolderBase> templateFolders, bool modifyPermissions) { bool success = false; UUID templateFolderId = templateFolder.ID; if (templateFolderId != UUID.Zero) { InventoryFolderBase toFolder = FindFolder(templateFolder.Name, parentFolder.Guid, avatarInventory); if (toFolder == null) { //create new folder toFolder = new InventoryFolderBase(); toFolder.ID = UUID.Random(); toFolder.Name = templateFolder.Name; toFolder.Owner = avID; toFolder.Type = templateFolder.Type; toFolder.Version = 1; toFolder.ParentID = parentFolder; if (!SynchronousRestObjectRequester.MakeRequest <InventoryFolderBase, bool>( "POST", m_inventoryServerUrl + "CreateFolder/", toFolder)) { m_log.InfoFormat("[AvatarApperance] Couldn't make new folder {0} in users inventory", toFolder.Name); return(false); } else { // m_log.InfoFormat("made new folder {0} in users inventory", toFolder.Name); } } List <InventoryItemBase> templateItems = SynchronousRestObjectRequester.MakeRequest <Guid, List <InventoryItemBase> >( "POST", m_inventoryServerUrl + "GetItems/", templateFolderId.Guid); if ((templateItems != null) && (templateItems.Count > 0)) { List <ClothesAttachment> wornClothes = new List <ClothesAttachment>(); List <ClothesAttachment> attachedItems = new List <ClothesAttachment>(); foreach (InventoryItemBase item in templateItems) { UUID clonedItemId = CloneInventoryItem(avID, toFolder.ID, item, modifyPermissions); if (clonedItemId != UUID.Zero) { int appearanceType = ItemIsPartOfAppearance(item, appearance); if (appearanceType >= 0) { // UpdateAvatarAppearance(avID, appearanceType, clonedItemId, item.AssetID); wornClothes.Add(new ClothesAttachment(appearanceType, clonedItemId, item.AssetID)); } if (appearance != null) { int attachment = appearance.GetAttachpoint(item.ID); if (attachment > 0) { //UpdateAvatarAttachment(avID, attachment, clonedItemId, item.AssetID); attachedItems.Add(new ClothesAttachment(attachment, clonedItemId, item.AssetID)); } } success = true; } } if ((wornClothes.Count > 0) || (attachedItems.Count > 0)) { //Update the worn clothes and attachments AvatarAppearance targetAppearance = GetAppearance(avID); if (targetAppearance != null) { foreach (ClothesAttachment wornItem in wornClothes) { targetAppearance.Wearables[wornItem.Type].AssetID = wornItem.AssetID; targetAppearance.Wearables[wornItem.Type].ItemID = wornItem.ItemID; } foreach (ClothesAttachment wornItem in attachedItems) { targetAppearance.SetAttachment(wornItem.Type, wornItem.ItemID, wornItem.AssetID); } m_userDataBaseService.UpdateUserAppearance(avID, targetAppearance); wornClothes.Clear(); attachedItems.Clear(); } } } List <InventoryFolderBase> subFolders = FindSubFolders(templateFolder.ID.Guid, templateFolders); foreach (InventoryFolderBase subFolder in subFolders) { if (subFolder.Name.ToLower() != "trash") { success = CloneFolder(avatarInventory, avID, toFolder.ID, appearance, subFolder, templateFolders, modifyPermissions); } } } else { m_log.Info("[AvatarAppearance] Failed to find the template folder"); } return(success); }
public string Store(AssetBase asset) { // Have to assign the asset ID here. This isn't likely to // trigger since current callers don't pass emtpy IDs // We need the asset ID to route the request to the proper // cluster member, so we can't have the server assign one. if (asset.ID == string.Empty || asset.ID == stringUUIDZero) { if (asset.FullID == UUID.Zero) { asset.FullID = UUID.Random(); } m_log.WarnFormat("[Assets] Zero ID: {0}", asset.Name); asset.ID = asset.FullID.ToString(); } if (asset.FullID == UUID.Zero) { UUID uuid = UUID.Zero; if (UUID.TryParse(asset.ID, out uuid)) { asset.FullID = uuid; } if (asset.FullID == UUID.Zero) { m_log.WarnFormat("[Assets] Zero IDs: {0}", asset.Name); asset.FullID = UUID.Random(); asset.ID = asset.FullID.ToString(); } } if (m_Cache != null) { m_Cache.Cache(asset); } if (asset.Temporary || asset.Local) { return(asset.ID); } string uri = MapServer(asset.FullID.ToString()) + "/assets/"; string newID = null; try { newID = SynchronousRestObjectRequester. MakeRequest <AssetBase, string>("POST", uri, asset, 10000, m_Auth); } catch { newID = null; } if (newID == null || newID == String.Empty || newID == stringUUIDZero) { //The asset upload failed, try later lock (m_sendRetries) { if (m_sendRetries[0] == null) { m_sendRetries[0] = new List <AssetBase>(); } List <AssetBase> m_queue = m_sendRetries[0]; m_queue.Add(asset); m_log.WarnFormat("[Assets] Upload failed: {0} type {1} will retry later", asset.ID.ToString(), asset.Type.ToString()); m_retryTimer.Start(); } } else { if (newID != asset.ID) { // Placing this here, so that this work with old asset servers that don't send any reply back // SynchronousRestObjectRequester returns somethins that is not an empty string asset.ID = newID; } } if (m_Cache != null) { m_Cache.Cache(asset); } return(asset.ID); }
private void UndeliveredMessage(GridInstantMessage im) { if (im.dialog != (byte)InstantMessageDialog.MessageFromObject && im.dialog != (byte)InstantMessageDialog.MessageFromAgent && im.dialog != (byte)InstantMessageDialog.GroupNotice && im.dialog != (byte)InstantMessageDialog.GroupInvitation && im.dialog != (byte)InstantMessageDialog.InventoryOffered && im.dialog != (byte)InstantMessageDialog.TaskInventoryOffered) { return; } if (!m_ForwardOfflineGroupMessages) { if (im.dialog == (byte)InstantMessageDialog.GroupNotice || im.dialog == (byte)InstantMessageDialog.GroupInvitation) { return; } } Scene scene = FindScene(new UUID(im.fromAgentID)); if (scene == null) { scene = m_SceneList[0]; } // Avination new code // SendReply reply = SynchronousRestObjectRequester.MakeRequest<GridInstantMessage, SendReply>( // "POST", m_RestURL+"/SaveMessage/?scope=" + // scene.RegionInfo.ScopeID.ToString(), im); // current opensim and osgrid compatible bool success = SynchronousRestObjectRequester.MakeRequest <GridInstantMessage, bool>( "POST", m_RestURL + "/SaveMessage/", im, 10000); // current opensim and osgrid compatible end if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) { IClientAPI client = FindClient(new UUID(im.fromAgentID)); if (client == null) { return; } /* Avination new code * if (reply.Message == String.Empty) * reply.Message = "User is not logged in. " + (reply.Success ? "Message saved." : "Message not saved"); * * bool sendReply = true; * * switch (reply.Disposition) * { * case 0: // Normal * break; * case 1: // Only once per user * if (m_repliesSent.ContainsKey(client) && m_repliesSent[client].Contains(new UUID(im.toAgentID))) * { * sendReply = false; * } * else * { * if (!m_repliesSent.ContainsKey(client)) * m_repliesSent[client] = new List<UUID>(); * m_repliesSent[client].Add(new UUID(im.toAgentID)); * } * break; * } * * if (sendReply) * { * client.SendInstantMessage(new GridInstantMessage( * null, new UUID(im.toAgentID), * "System", new UUID(im.fromAgentID), * (byte)InstantMessageDialog.MessageFromAgent, * reply.Message, * false, new Vector3())); * } */ // current opensim and osgrid compatible client.SendInstantMessage(new GridInstantMessage( null, new UUID(im.toAgentID), "System", new UUID(im.fromAgentID), (byte)InstantMessageDialog.MessageFromAgent, "User is not logged in. " + (success ? "Message saved." : "Message not saved"), false, new Vector3())); // current opensim and osgrid compatible end } }
private void UndeliveredMessage(GridInstantMessage im) { if (im.dialog != (byte)InstantMessageDialog.MessageFromObject && im.dialog != (byte)InstantMessageDialog.MessageFromAgent && im.dialog != (byte)InstantMessageDialog.GroupNotice && im.dialog != (byte)InstantMessageDialog.GroupInvitation && im.dialog != (byte)InstantMessageDialog.InventoryOffered && im.dialog != (byte)InstantMessageDialog.TaskInventoryOffered) { return; } if (!m_ForwardOfflineGroupMessages) { if (im.dialog == (byte)InstantMessageDialog.GroupNotice || im.dialog == (byte)InstantMessageDialog.GroupInvitation) { return; } } if (m_UseNewAvnCode) { Scene scene = FindScene(new UUID(im.fromAgentID)); if (scene == null) { scene = m_SceneList[0]; } UUID scopeID = scene.RegionInfo.ScopeID; SendReply reply = SynchronousRestObjectRequester.MakeRequest <GridInstantMessage, SendReply>( "POST", m_RestURL + "/SaveMessage/?scope=" + scopeID.ToString(), im, 20000); if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) { IClientAPI client = FindClient(new UUID(im.fromAgentID)); if (client == null) { return; } if (string.IsNullOrEmpty(reply.Message)) { reply.Message = "User is not logged in. " + (reply.Success ? "Message saved." : "Message not saved"); } bool sendReply = true; switch (reply.Disposition) { case 0: // Normal break; case 1: // Only once per user if (m_repliesSent.ContainsKey(client) && m_repliesSent[client].Contains(new UUID(im.toAgentID))) { sendReply = false; } else { if (!m_repliesSent.ContainsKey(client)) { m_repliesSent[client] = new List <UUID>(); } m_repliesSent[client].Add(new UUID(im.toAgentID)); } break; } if (sendReply) { client.SendInstantMessage(new GridInstantMessage( null, new UUID(im.toAgentID), "System", new UUID(im.fromAgentID), (byte)InstantMessageDialog.MessageFromAgent, reply.Message, false, new Vector3())); } } } else { bool success = SynchronousRestObjectRequester.MakeRequest <GridInstantMessage, bool>( "POST", m_RestURL + "/SaveMessage/", im, 20000); if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent) { IClientAPI client = FindClient(new UUID(im.fromAgentID)); if (client == null) { return; } client.SendInstantMessage(new GridInstantMessage( null, new UUID(im.toAgentID), "System", new UUID(im.fromAgentID), (byte)InstantMessageDialog.MessageFromAgent, "User is not logged in. " + (success ? "Message saved." : "Message not saved"), false, new Vector3())); } } }
public virtual string Store(AssetBase asset) { // Have to assign the asset ID here. This isn't likely to // trigger since current callers don't pass emtpy IDs // We need the asset ID to route the request to the proper // cluster member, so we can't have the server assign one. if (asset.ID == string.Empty || asset.ID == stringUUIDZero) { if (asset.FullID == UUID.Zero) { asset.FullID = UUID.Random(); } m_log.WarnFormat("[Assets] Zero ID: {0}", asset.Name); asset.ID = asset.FullID.ToString(); } if (asset.FullID == UUID.Zero) { UUID uuid = UUID.Zero; if (UUID.TryParse(asset.ID, out uuid)) { asset.FullID = uuid; } if (asset.FullID == UUID.Zero) { m_log.WarnFormat("[Assets] Zero IDs: {0}", asset.Name); asset.FullID = UUID.Random(); asset.ID = asset.FullID.ToString(); } } if (m_Cache != null) { m_Cache.Cache(asset); } if (asset.Temporary || asset.Local) { return(asset.ID); } if (m_ServerURI == null) { return(null); } string uri = m_ServerURI + "/assets/"; string newID = null; try { newID = SynchronousRestObjectRequester.MakeRequest <AssetBase, string>("POST", uri, asset, 10000, m_Auth); } catch { newID = null; } if (string.IsNullOrEmpty(newID) || newID == stringUUIDZero) { return(string.Empty); } else { if (newID != asset.ID) { // Placing this here, so that this work with old asset servers that don't send any reply back // SynchronousRestObjectRequester returns somethins that is not an empty string asset.ID = newID; if (m_Cache != null) { m_Cache.Cache(asset); } } } return(asset.ID); }
public string Store(AssetBase asset) { if (asset.Local) { if (m_Cache != null) { m_Cache.Cache(asset); } try { // it is also possible to disable Surabaya. I'd favor to configure // Surabaya in the CAPS Section of the OpenSim.ini but right now with still some // old Viwers which do not support http getTexture() I stick to this hack. if (surabayaServerEnabled) { // Create an XML of the Texture in order to transport the Asset to Surabaya. if (asset.Type == (sbyte)AssetType.Texture) { XmlSerializer xs = new XmlSerializer(typeof(AssetBase)); byte[] result = ServerUtils.SerializeResult(xs, asset); string resultString = Util.UTF8.GetString(result); // AKIDO: remove commented code //m_log.DebugFormat("Dump of XML: {0}", resultString); OSDMap serializedAssetCaps = new OSDMap(); serializedAssetCaps.Add("assetID", asset.ID); if (asset.Temporary) { serializedAssetCaps.Add("temporary", "true"); } else { serializedAssetCaps.Add("temporary", "false"); } serializedAssetCaps.Add("serializedAsset", resultString); int tickstart = Util.EnvironmentTickCount(); OSDMap surabayaAnswer = WebUtil.PostToService(surabayaServerURI + "/cachetexture", serializedAssetCaps, 3000); if (surabayaAnswer != null) { // m_log.InfoFormat("Caching baked Texture: {0}",surabayaAnswer.ToString()); OSDBoolean isSuccess = (OSDBoolean)surabayaAnswer["Success"]; if (isSuccess) { OSDMap answer = (OSDMap)surabayaAnswer["_Result"]; string surabayaResult = answer["result"]; if (!surabayaResult.Equals("ok")) { m_log.ErrorFormat("Error PostingAgent Data: {0}", surabayaAnswer["reason"]); } else { m_log.InfoFormat("Caching baked Texture {0} was successful in {1}ms", asset.ID, Util.EnvironmentTickCountSubtract(tickstart)); } } else { m_log.InfoFormat("Caching baked Texture {0} was not successful: {1}", asset.ID, surabayaAnswer["Message"]); } } else { m_log.ErrorFormat("Caching baked texture {0} to Surabaya returned NULL after {1}ms", asset.ID, Util.EnvironmentTickCountSubtract(tickstart)); } } } } catch (Exception ex) { m_log.Error("Exception while caching baked texture to Surabaya: ", ex); } return(asset.ID); } string uri = m_ServerURI + "/assets/"; string newID = string.Empty; try { newID = SynchronousRestObjectRequester. MakeRequest <AssetBase, string>("POST", uri, asset); } catch (Exception e) { m_log.WarnFormat("[ASSET CONNECTOR]: Unable to send asset {0} to asset server. Reason: {1}", asset.ID, e.Message); } if (newID != String.Empty) { // Placing this here, so that this work with old asset servers that don't send any reply back // SynchronousRestObjectRequester returns somethins that is not an empty string if (newID != null) { asset.ID = newID; } if (m_Cache != null) { m_Cache.Cache(asset); } } return(newID); }