/// <summary> /// Initializes a new instance of the <see cref="AGSSyncableNumberElement"/> class. /// </summary> /// <param name='listOwningThisNumber'> /// List owner. /// </param> /// <param name='indexInList'> /// List index. /// </param> /// <param name='numberKeyVal'> /// Number key value. /// </param> /// <param name='syncableMethod'> /// Syncable method. /// </param> public AGSSyncableNumberElement(AGSSyncableNumberList listOwningThisNumber, int indexInList, SyncableMethod syncableMethod) : base(listOwningThisNumber, indexInList, syncableMethod) { numberBehavior = SyncableBehaviorFromSyncableMethod(syncableMethod); InitializeNativeFunctionCalls(); }
/// <summary> /// Initializes a new instance of the <see cref="AmazonGameCircleExampleWhispersyncSyncableNumberHelper"/> class. /// </summary> /// <param name='newBehavior'> /// Behavior to be used for the syncable number. /// </param> /// <param name='newType'> /// Type to be used for the syncable number. /// </param> public AmazonGameCircleExampleWSSyncableNumber( SyncableNumberBehavior newBehavior, AvailableSyncableNumberType newType) { behavior = newBehavior; type = newType; }
/// <summary> /// Initializes a new instance of the <see cref="AGSSyncableNumberElement"/> class. /// </summary> /// <param name='elementKeyVal'> /// Element key value. /// </param> /// <param name='syncableMethod'> /// Syncable method. /// </param> public AGSSyncableNumberElement(string elementKeyVal, SyncableMethod syncableMethod) : base(elementKeyVal, syncableMethod) { numberBehavior = SyncableBehaviorFromSyncableMethod(syncableMethod); InitializeNativeFunctionCalls(); }
/// <summary> /// Initializes a new instance of the <see cref="AmazonGameCircleExampleWhispersyncSyncableNumberHelper"/> class. /// </summary> /// <param name='newBehavior'> /// Behavior to be used for the syncable number. /// </param> /// <param name='newType'> /// Type to be used for the syncable number. /// </param> public AmazonGameCircleExampleWSSyncableNumber(SyncableNumberBehavior newBehavior, AvailableSyncableNumberType newType) { behavior = newBehavior; type = newType; }