private void OnPickup(Synapse.Api.Events.SynapseEventArguments.PlayerPickUpItemEventArgs ev) { if (ev.Item.ID == PluginClass.TranquilizerID) { ev.Player.SendBroadcast(7, PluginClass.GetTranslation("pickuptranq")); } }
private void Player_PlayerPickUpItemEvent(Synapse.Api.Events.SynapseEventArguments.PlayerPickUpItemEventArgs ev) { if (ev.Player.RoleID == 343) { ev.Allow = false; } }
private void Pickup(Synapse.Api.Events.SynapseEventArguments.PlayerPickUpItemEventArgs ev) { if (IsScp035Item(ev.Item)) { if (!SynapseExtensions.CanHarmScp(ev.Player) || ev.Player.RoleID == (int)RoleType.Tutorial) { ev.Player.SendBroadcast(8, PluginClass.Translation.ActiveTranslation.ScpPickup035); } else { ev.Allow = false; var players = Server.Get.GetPlayers(x => x.RoleID == (int)RoleType.Spectator && !x.OverWatch); if (players.Count == 0) { ev.Player.SendBroadcast(8, PluginClass.Translation.ActiveTranslation.Survived035); RemoveScp035Items(true); return; } players = players.OrderBy(x => x.DeathTime).ToList(); Player player; if (PluginClass.Config.DeathTime) { player = players.FirstOrDefault(); } else { player = players.ElementAt(UnityEngine.Random.Range(0, players.Count)); } player.CustomRole = new Scp035PlayerScript(ev.Player); RemoveScp035Items(true); } } }