private void SetItemState(SynItem item, SynItemState state) { item.State = state; if (m_guienv != null) { m_guienv.OnItemEvent(item, state); } }
public void OnItemEvent(SynItem it, SynItemState ev) { MainWindow.Instance.RunInMainWindow(() => { if (ItemEvent != null) { ItemEvent(this, new SynItemEventArgs { State = ev, Item = it }); } }); }