示例#1
0
        public void RenderPointsWithDifferentSymbolTypes()
        {
            // arrange
            var          map      = SymbolTypesSample.CreateMap();
            const string fileName = "vector_symbol_symboltype.png";

            // act
            var bitmap = new MapRenderer().RenderToBitmapStream(map.Viewport, map.Layers, map.BackColor);

            // aside
            File.WriteToGeneratedFolder(fileName, bitmap);

            // assert
            Assert.IsTrue(CompareBitmaps(File.ReadFromOriginalFolder(fileName), bitmap, 1, 0.99));
        }
示例#2
0
        public void RenderPointsWithDifferentSymbolTypes()
        {
            // arrange
            using var map = SymbolTypesSample.CreateMap();
            var          viewport = map.Extent !.Multiply(3).ToViewport(200);
            const string fileName = "vector_symbol_symboltype.png";

            // act
            using var bitmap = new MapRenderer().RenderToBitmapStream(viewport, map.Layers, map.BackColor, 2);

            // aside
            File.WriteToGeneratedTestImagesFolder(fileName, bitmap);

            // assert
            Assert.IsTrue(CompareBitmaps(File.ReadFromOriginalFolder(fileName), bitmap, 1, 0.99));
        }