private static void DrawScreen() { BorderLine.draw(); TitleLabel.draw(); WeaponTypeLabel.draw(); ArmourTypeLabel.draw(); //Updatable GoldItemLabel.draw(); SilverItemLabel.draw(); KeyItemLabel.draw(); ArmourItemLabel.draw(); SwordItemLabel.draw(); HealthPotionLabel.draw(); TotalItemLabel.draw(); TotalEnemyLabel.draw(); TotalMonsterWLabel.draw(); TotalGlobinWLabel.draw(); WeaponTypeValLabel.draw(); ArmourTypeValLabel.draw(); WeaponBar.draw(); ArmourBar.draw(); }
//SwordItemLabel public static void UpdateSwordItem(int val) { SwordItemVal = val; SwordItemLabel.textItem = SwordItemStr + SwordItemVal; SwordItemLabel.draw(); }