示例#1
0
 void Awake()
 {
     if (movementController == null)
     {
         movementController = GetComponent<ThirdPersonCharacter>();
     }
     if (swordController == null)
     {
         swordController = GetComponent<SwordAIControl>();
     }
     if (thisObjectToHit == null)
     {
         thisObjectToHit = GetComponent<ObjectToHit>();
     }
     if (agent == null)
     {
         agent = GetComponent<NavMeshAgent>();
     }
 }
示例#2
0
 void Awake()
 {
     if (movementController == null)
     {
         movementController = GetComponent <ThirdPersonCharacter>();
     }
     if (swordController == null)
     {
         swordController = GetComponent <SwordAIControl>();
     }
     if (thisObjectToHit == null)
     {
         thisObjectToHit = GetComponent <ObjectToHit>();
     }
     if (agent == null)
     {
         agent = GetComponent <NavMeshAgent>();
     }
 }