static internal void ExportSection(string fileName, IResData resData, ResFile resFile) { if (resFile.IsPlatformSwitch) { using (var saver = new Switch.Core.ResFileSwitchSaver(resData, resFile, fileName)) { saver.ExportSection(); } } else { using (var saver = new WiiU.Core.ResFileWiiUSaver(resData, resFile, fileName)) { saver.ExportSection(); } } }