public override void OnInspectorGUI() { DrawDefaultInspector(); if (GUILayout.Button("Find Matches (1)")) { SwapController controller = target as SwapController; SwapController.main = controller; controller.FindMatches(); } if (GUILayout.Button("Change Token Types (2)")) { SwapController controller = target as SwapController; SwapController.main = controller; foreach (TokenChain chain in controller.tokenChains) { chain.ChangeTokenTypes(); } } if (GUILayout.Button("Move Unmatched Back (3)")) { SwapController controller = target as SwapController; SwapController.main = controller; controller.MoveUnmatchedBack(); } if (GUILayout.Button("Change To Troops (4)")) { SwapController controller = target as SwapController; SwapController.main = controller; controller.ChangeMatchedToTroops(); } }
public void HasCreditForNoneArgumentCase1002Test() { BaseController.SelectedBettery = new BetteryVend(); BaseController.SelectedBettery.AaVend = 2; BaseController.SelectedBettery.AaaVend = 2; BaseController.SelectedBettery.AaReturn = 2; BaseController.SelectedBettery.AaaReturn = 2; bool expected = false; bool actual; actual = SwapController.HasCredit(); Assert.AreEqual(expected, actual); }
public void HasCreditForOneArgumentCase1002Test() { int batteryPackages; BaseController.SelectedBettery = new BetteryVend(); BaseController.SelectedBettery.AaReturn = 2; BaseController.SelectedBettery.AaaReturn = 1; BaseController.SelectedBettery.AaVend = 2; BaseController.SelectedBettery.AaaVend = 2; int batteryPackagesExpected = 0; bool expected = false; bool actual; actual = SwapController.HasCredit(out batteryPackages); Assert.AreEqual(batteryPackagesExpected, batteryPackages); Assert.AreEqual(expected, actual); }
private void Awake() { main = this; grid = GetComponent <PuzzleGrid>(); }
public void Awake() { puzzleController = SwapController.main; token = GetComponent <MaskToken>(); }